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A Triumphant Return of Wonderful Storytelling

Dreamfall, the sequel to The Longest Journey, is a beautiful third-person adventure game for only $14.99 on GOG.com.

The Longest Journey, with its epic story and fantastically portrayed world and characters, was easily one of the best adventure games ever made. Dreamfall, a long-awaited sequel, never fails to deliver a similarly fantastic experience. Taking you a journey through another 13 chapters across the twinned worlds of Stark and Arcadia. However, Dreamfall breaks the expectations with brilliant visual style, breathtaking soundtrack, great voice acting, and challenging game mechanics that require you to think outside the box to complete difficult--but not frustrating--challenges and puzzles. The game offers much less 'action' than most of today's games, but satisfies with mature and intelligent dialogues, gripping story, and and characters who elicit authentic emotions to fascinate and engage any adventure connoisseur.

Dreamfall: The Longest Journey follows three adventurers: Zoë Castillo, a 20-year-old resident of Casablanca in 2219, April Ryan, the main protagonist in the original game (and now the Rebel leader), and Kian Alvane, an Azadi soldier and skilled swordsman in two parallel worlds: the technologically advanced Stark and magical Arcadia. An international conspiracy to introduce lucid dream-inducing technology that could be potentially used to brainwash and control the whole population of Stark needs to be stopped, and it falls upon Zoë, April, and Kian to wright the world’s wrongs.

Dreamfall is a multi-threaded, believable, and engaging adventure with amazing presentation and unique attention to details, and is available now on GOG.com for only $14.99 with wallpapers, avatars, the soundtrack, and 30 gorgeous pieces of digital art.
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timppu: My argument still stands, even if you don't like it.
I... never said it didn't, but good on you.
Yes, the DRM-free version for the same price is certainly much more lucrative for many people, compared to the Steam or OnLive version.
Hence my point. Why be more expensive as well if DRM free is already a measure to have an advantage over others?
If you can find a DRM-free digital version of Dreamfall from Amazon that they sell for the same price all over the world (which they don't, unless you willfully lie about your location, which can the very least revoke any further support from them), then yes you have a better argument, and the Amazon deal is clearly better than the Steam DRM deal.
Ow I see. So because it's cheaper somewhere in the world due to them paying in more expensive currencies, it's perfectly fine if the game is more expensive for everyone who's paying in dollars. I get it now.
The good news is that everyone can decide for themself if that is acceptable or not.
Hopefully, unless Valve/Origin like deals keep spreading where they make their own games portal exclusive.
For me, I have certain price point in mind for most games (at least those I recognize), and when that point is reached, I buy the game, regardless of how far below that limit it goes. For DRM-games, the limit is considerably lower, plus I don't buy DRM games into backlog but only when I am actually going to play the said game, same I've always done with rentals.
As I mentioned before. If you're fine paying extra for DRM-free, that's a perfectly reasonable argument.
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keeveek: Games are worth as much as people are willing to pay.
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photoleia: And a very large portion of people who use GOG are willing to pay $15 (which is still a cheaper base price than anywhere else online at the moment) so that they can have it DRM-FREE. Seriously folks, that is part of GOG's whole mission statement. DRM-FREE. It cannot be found elsewhere that I am aware of, out-of-the-box, DRM-FREE. Therefore, those of us who are ANTI-DRM find that purchasing the game DRM-FREE from GOG is what we are willing to pay. In the end there is no point comparing to Steam, because Steam does not sell a comparable product. You know, because, their version is not DRM-FREE.
Good point. I am just affraid that this amount of people isn't enough to keep GOG.com alive. Hosting games on price points that will never make them bestselling games on GOG has no point, imho.

If GOG wants to grow, they need to earn more money from more people, and I don't think it's the right way.

They made huge publicity and PR with free Fallout here, but I don't see they are going to use that publicity in any way. They probably lost everything they could earn by big internet buzz for some time.

Maybe I'm wrong? Time will show! ;P

@Trilarion: no. My opinion is my opinion. I don't need to fucking write in every single post "in my opinion", because it's freaking obvious to 99% of the internet. Also, I use the words "I might be wrong" probably ten times more than you, because I know my opinions aren't universal. I won't read anything you'll write anywhere from that moment, so don't bother to reply :P
Post edited May 22, 2012 by keeveek
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photoleia: I read about that, but in order to install the patch, I still have to install the vanilla game first. That means that Starforce is still getting on your computer and I don't trust the patch to 100% remove the DRM, considering how deeply Starforce infiltrates your system. That is the main reason I have not re-installed the vanilla game (on a computer that never had it installed before) in recent years.
No, the patch doesn't remove the Starforce, it removes the requirement for you to even have Starforce installed. You install the game, skip installing the Starforce and then install the patch. If you read the thread I linked to a little more you'd see that. ;)
Post edited May 22, 2012 by SirPrimalform
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keeveek: If GOG wants to grow, they need to earn more money from more people, and I don't think it's the right way.
See that is the thing though. GOG has been doing fine financially, as far as any of us are aware. What makes them unique, and brings in business, in their commitment to non-DRM gaming. Sales percentages displayed at conferences over the past couple of years demonstrate that their sales numbers have been increasing at a healthy, steady rate. The number of large name publishers they have been able to bring on board shows that they have garnered respect with, and are carving a foothold in, the industry. You seem to be operating under the assumption that they should be growing faster, or that they NEED to be growing faster. The company is significantly larger now than it was when I first joined the site, and while they have had a couple of bumps in the road their expansion has (from a consumer standpoint) been relatively pain free. Slow and steady does it. If you gradually grow, and make sure that you have the support to continue steady growth, then you are far less likely to implode, more likely to maintain a steady customer base, and more likely to support continued growth.
So... GOG releases a wonderful game, DRM-free, cheaper than on Steam and GamersGate, with added extras (like the awesome soundtrack)... and people bitch about it being too expensive ? OK...
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adamzs: How do we manage to create a flame war in almost every single topic across the whole forum? Not that I'm complaining - it's just weird.
The legendarily friendly GOG community at work.
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photoleia: What makes them unique, and brings in business, in their commitment to non-DRM gaming.
Or possibly their commitment to older games. We have no way of telling which of those is stronger; there are users on this forum representing both camps, and the fact that the anti-DRM wing can get pretty vocal sometimes does not necessarily mean it's larger.

I'd so love to get my hands on the data from that user survey.
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photoleia: See that is the thing though. GOG has been doing fine financially, as far as any of us are aware. What makes them unique, and brings in business, in their commitment to non-DRM gaming.
If we're looking at success up until now let's please not gloss over the 'Old' in good old gaming ... I'd say a large number of people came here for the Old as much as the no-DRM.

Although I do believe that in the long term, that focus will have been fazed out pretty much. (due to other retailers catching up on it)
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Pheace: If we're looking at success up until now let's please not gloss over the 'Old' in good old gaming ... I'd say a large number of people came here for the Old as much as the no-DRM.

Although I do believe that in the long term, that focus will have been fazed out pretty much. (due to other retailers catching up on it)
You are correct in this. I am the last person to want to gloss over the "old" bit. That, after all, was just as much a draw for me originally as the DRM-Free was.
Hmm, we've finally reached the point where it can be asked:

is this game old enough for 'old' pricepoints and why? I honestly think it's more suited to a $9.99.

Wishlisted for now.
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adamzs: How do we manage to create a flame war in almost every single topic across the whole forum? Not that I'm complaining - it's just weird.
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gm192206: The legendarily friendly GOG community at work.
I'm more likely to equate it to growing pains.
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adamzs: How do we manage to create a flame war in almost every single topic across the whole forum? Not that I'm complaining - it's just weird.
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gm192206: The legendarily friendly GOG community at work.
It is only a small minority that will take it to flame wars though , most gog users respect other opinions , it one of the reasons I love this forum ! :)
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AlexY: Hmm, we've finally reached the point where it can be asked:

is this game old enough for 'old' pricepoints and why? I honestly think it's more suited to a $9.99.

Wishlisted for now.
As others have already said , Games only worth what any single individual is willing to pay. I think its good for a 9.99 price point but certainly no more for me anyways :)
Post edited May 22, 2012 by summitus
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gm192206: The legendarily friendly GOG community at work.
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summitus: It is only a small minority that will take it to flame wars though , most gog users respect other opinions , it one of the reasons I love this forum ! :)
You're right, I was being kind of flippant, although I meant it in a gentle spirit.
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bazilisek: I'd so love to get my hands on the data from that user survey.
I would too. It would be very interesting.
Heh. I'm only so-so on the game, but I really want the soundtrack. Wishlisted for when the next good sale comes along.