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So far ive been able to get omod to run, with darkui and OOO. but I found out that certain DLCs are not compatible such has spell tomes, frostcrag, mehrunes, battlehorn, vile lair,, theives den and Knights. I already played vanilla Oblivion on the 360 and did Knights and part of Shivering isle. I guess I just weighing my options is Obsuros Oblivion overhaul worth not playing the DLC I mentioned?

dang dark ui didnt work,,,,,, I couldnt click to swith my inventory
Post edited November 17, 2011 by Whitewraith
Ugh I 'd kinda figured after so many years the 'top mod list' in Oblivion would have fleshed itself out a tad more. And be a tad more user friendly as well.
I use Francesco's scaling and mechanics tweaks, DarnUI and Immersive Interface. Nothing else.
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Hawk52: I'll probably set Oblivion to reinstall tonight, back it up, and give it another go. If I can't get it I'll just play vanilla Oblivion with fancy graphic updates and tell FU to FCOM.
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PenutBrittle: I may be the only person in the world to think this but I think FCOM is terribly dull. I understand the point of removing the leveled enemies, but it makes the first few levels so insanely boring and difficult because there doesn't seem to be a single dungeon possible to beat for beginning characters. I'm pretty sure some readme or forum post recommended that I grind to level 5 before begnning any quests. Grinding. Seriously.

I had to change my level to 5 and bump up all my combat skills via console commands to enjoy it at all, and even then I don't think it was worth the two week period of tinkering to install.

I know I'm in the minority, but I thought I'd just add that FCOM isn't required by any stretch, unless you really want a challenge. Though I will say it makes a second playthrough more interesting.
I've been avoiding Oscuro's Oblivion Overhaul due to a philosophical disagreement with its opinion on difficulty. That means avoiding FCOM because, as far as I can tell, it's really just OOO with content cannibalized from the other overhauls.

I used to just use Francesco as my main overhaul, but now that I'm in the process of tricking out my Oblivion for my Great Epic Adventure(TM) I've added Martigen's Monster Mod.
Post edited November 17, 2011 by Aaron86
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Aaron86: I've been avoiding Oscuro's Oblivion Overhaul due to a philosophical disagreement with its opinion on difficulty. That means avoiding FCOM because, as far as I can tell, it's really just OOO with content cannibalized from the other overhauls.

I used to just use Francesco as my main overhaul, but now that I'm in the process of tricking out my Oblivion for my Great Epic Adventure(TM) I've added Martigen's Monster Mod.
You're reading my mind. But I'd be interested to give Francesco and MMM a try based one what you've said.
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PenutBrittle: But I'd be interested to give Francesco and MMM a try based one what you've said.
MMM's readme explains how to get it working with Francesco (among other mods). The key thing is learning how to use Wrye Bash, which is like Oblivion Mod Manager except that it creates and manages a special "Bashed Patch" .esp file which is able to combine data from your other mods...or something. The pictorial guide is the best way to get you started with Wrye Bash.

The reason everyone ends up spending more time modding Oblivion than actually playing it is because the modding scene is actually kind of a cluster----. The (better) mods do stuff that all but break the engine. Mods can and will conflict. Specialized tools like Wrye Bash (which are totally not supported by Bethesda) are needed to make Oblivion bend over backwards to accept all the crazy mods people try to throw at it. Doing a test playthrough in the game is required after installing (and uninstalling) a mod is required since things can break in all sorts of crazy ways. And you're always trawling the Internet to make sure you have the latest version of whatever mod you're trying to install.
I found the FCOM guide of my dreams.

http://www.youtube.com/watch?v=XneMbc8nO4Q&feature=related

Takes him something like six total parts to outline it all, but this guy is my hero.