Posted November 29, 2012
Pheace: How is the workshop an insult to modding? It's very useful, it guarantees a singular place to get your mods, where before the best to do was hope the Nexus propped up a page for your game. I'm also happy with the way it allows me to keep perfect track of what I have installed, even after i uninstall and install the game again. (though granted whenever I do that I tend to go on a new mod shopping spree anyway)
Is it a kick in the teeth to people who get their games illegally? No doubt.
It's a kick in the teeth because a lot of modding involves DLL injecting and reverse engineering that is a violation of Steam's agreement. It's quite right they have this restriction, because it is illegal, but most modding is. I'm a game programmer, I like to do more than play about in designer tools. I hear you on the mod organisation (I was never a fan of the Nexus, either), but I'm looking at it from a modders perspective, not a users. Is it a kick in the teeth to people who get their games illegally? No doubt.
Pheace: You seem to be ignoring the benefits of Greenlight. For instance, recently there was a developer who was rejected by Steam for his game, yet he still praised Greenlight for giving him a lot of advertisement for his game, despite not being selected yet. (think he was talking about traffic to his website from Greenlight)
Just having a page on Greenlight already does a lot for small time developers, even the ones that aren't chosen yet. And there's certainly a selection of games added to Steam now that I wouldn't have expected to be on there any time soon before Greenlight was released. (granted because some are simply in a development state that's too early)
Everything is about benefits and drawbacks and we all have to balance them. Most of my points were on issues that I once balanced the other way, but a changing market has made me reconsider. Steam hasn't changed, everything around it has. Yes, Greenlight has some benefits, but I find the blanket treatment a deal-breaker. All indies must now go through Greenlight. What defines an indie and why should they be treated differently? It is a two-tier system and I don't like it.Just having a page on Greenlight already does a lot for small time developers, even the ones that aren't chosen yet. And there's certainly a selection of games added to Steam now that I wouldn't have expected to be on there any time soon before Greenlight was released. (granted because some are simply in a development state that's too early)