fortune_p_dawg: I don't like the auto-everything of today's society. Remember when Skyrin was released on Steam? It was initially DRM-free, but now, thanks to automated everything, it isn't.
Pheace: That's because it not being so was a mistake, that's no fault of auto-updating. Using a mistake you could've abused to prove your point is meager at best.
Oh, so they just so happened to forget to implement the DRM on a game that cost tens-of-millions to make ON LAUNCH DAY?! What?!
I don't buy it. I can even almost recall reading an interview with Todd Howard kind of championing the fact that there wouldn't be any DRM (though he could've simply been talking about the more intrusive 3rd party stuff).
Did the CEG tie-in not come down in a Steam auto-update, or did people download this little nugget of code themselves? I can't honestly imagine people purposefully DRMing their game when it comes with none. So how is that not the fault of the auto-update process?
And I already did prove my point prior to my initial post about Skyrim, so pppthpbthpp!
Pheace: That's because it not being so was a mistake, that's no fault of auto-updating. Using a mistake you could've abused to prove your point is meager at best.
amok: Ah, yes. I forgot about that. Well, if someone would like to play the mess Skyrim was before the first update just to have it "DRM free", then I am certainly not going to stop them :)
(and I completely misunderstood fortune_p_dawg's post...)
True enough. It was a buggy piece-and-a-half before its updates.