legendmir: I agree with the OP... this game is frustrating to the point of just not being fun anymore
loads of unfair deaths plus long loading times plus following almost every thing which rpg's do badly... wish I'd pirated it at least then i wouldnt have to feel the pain of not being able to refun or resell :(
hulahula32: As I said before, the game isn't hard at all. It's just a question of taking the time and patience to learn the game.
It's tiring to hear of complaints from people who want instant gratification and then blaming the game because they aren't immediately rewarded for doing nothing. This is a game rated mature. And part of that maturity is patience and learning to play the game instead of raging and blaming the game for being unfair. Ask anyone who has learned to play the game and you'll find out, the combat in this game is in fact too easy. It's much much too easy.
Most of my complaints have nothing to do with difficulty. I admit I am already finding the game easier. Most of these complaints stem from extremely poor design choices in the intro sections of the game.
For example, allowing the player to pick a dialog option where they will immediately be killed within 5 seconds of first gaining control of the interface unless they run is a very poor design decision. Putting tutorial messages up in situations where reading them will inevitably result in your death is a very bad design decision.
If this game simply ramped up the difficulty in the first hour or so gradually like the vast majority of these types of games, the intro would have probably taken me one quarter of the time to complete. Regardless of how mature a person is, they generally would rather not need to click through the same sections multiple times in order to complete a game.
Ultimately, the issues that I and others have had do not have anything to do with maturity. They are instead the result of a disconnect from the developers to new players and a lack of quality control and proper testing. These are not failings on the part of the players but the developer.
If anything, I hope that CDProjekt reads at least a handful of these complains and realizes the need for proper testing by inexperienced players prior to the release of a game.