reposted from another forum
It just needs a little bit more polish (no pun) and a couple dubious design decisions to be reversed and it would be perfect IMHO. The following points are minor gripes by themselves which unfortunately have a disproportionate impact, since everything else is just so well done. To me, the rest of the game raises the bar so high, it makes those issues even more jarring.
Still, one hell of a good game, flaws and all and nothing a bit of further QA/polish could not solve easily.
In particular:
- give us a damn loot chest already. The most stupid, glaring design decision
Do yourself a favour and use the lower-weight for crafting items mod. Hell, if there's a mod putting all weights at 0, I'd use it. I don't want infinite inventory space on my character (or even in a chest) but #### the current system. (PARTIALLY SOLVED BY MOD)
- slow inventory tool-tips. Who the #### thought waiting 5 seconds for the tool-tip of each and every single item was a good idea? (SOLVED BY MOD)
- in act 2, in the soldiers' camp, half the time when you talk to somebody near a fire, the game moves you automatically INTO the fire. Fix that ####.
- you collect a lot of items marked as "junk" throughout the game, but there's no "junk" filter. That, coupled with the weight limits means you end up having to go through your list of items every single one by one to get rid of some stupid "ring" or "rope ladder" item you randomly collected.
- within a category (i.e. crafting, or armor or designs) the various items appear to be sorted at random. Going through a list of 20+ designs/recipes to see what you have/don't have get tiresome really quickly. Give us sub-filters, or alphabetical sorting or something!
- your "quicklot" inventory doesn't tell you how many items you have in the stack. You could have 10 bombs/traps or 1, and the only #### way to find out is by dropping them back into your inventory
- In the English Gog version of the game the world map has got unreadeable names on it (i. non-latin alphabet). Do you want to try and place the ongoing narrative with the help of a map? Well, no. You can see the map but you cannot tell which country is which. However, the PDF map you get as a separate out of game item is just fine. Stuff like this scream "lack of polish/QA"
- finally, I get fairly regular BSOD events with my GTX460, might be solved with the beta nvidia drivers but they also BSOD my system. However, aware of how difficult it is to test every single possible harware configuration out there so I'll just wait and hope it gets fixed driver/game-wise