organyx: Does anyone has problems with boats? Especially when you get out of it?
1 out of 3 times I get out of the boat I fly 100 meters up into the air and die on impact when approaching ground/water, although I die only in half of the times I fly.
Quite annoying since the Skellige is made for boats. Have to reload my save half of the time...
Happens. Try to jump off into water, and minimize walking on deck.
About some bugs:
- Triss' necklace and Ciri's medallion continuity, they appear and disappear, regardless of whether they should be there or not, according to story progress.
- Only Geralt leaves footprints in snow, his companions do not.
- Winter White Orchard's notice board marked yellow, when there is clearly nothing to do.
- Cave of death marked as "failed" when it's clearly not.
- Periodically invincible enemies, namely wild hunt dogs, that spawn during our attempts to close on him. At times they block the path (and since it's not Witcher 1, we can't actually jump over them), so we had to dodge and roll, until their invulnerability fades. They immune to anything, swords, bombs, signs, allies attacks. Just pwn the battlefield.
- Statuettes involving quest (Nobleman statuette, for example), still points at Triss after "Now or Never", but there is no way to talk to her about that later.
- Emhyr (seen at Brother in Arms series of quests) could be seen sitting at his desk sideways or diagonally.
- One of Roche's men (as well as some other NPCs) may stand exactly on bonfire.
- In Kaer Morhen valley, northern watch tower, loot chest is unreachable (or not interact-able) , though Witcher senses shows it has something.
- After Novigrad's lockdown, at city gates, there are some NPCs that seems to lock in "lean on table" animation, but they do that quite far from table.