Posted December 14, 2023
high rated
Stellaris
Standalone installer updated: [Windows, Linux, Mac] 3.10.3 ⇒ 3.10.4.
[Complete patch notes containing the announcement of the upcoming Technology Open Beta.]
Standalone installer updated: [Windows, Linux, Mac] 3.10.3 ⇒ 3.10.4.
[Complete patch notes containing the announcement of the upcoming Technology Open Beta.]
3.10.4 "PYXIS" PATCH NOTES
① Balance
• Significantly reduced the yearly chance for leaders to gain negative traits.
• Due to player feedback, the Micromanager negative trait for Commanders now increases fleet upkeep instead of reducing command limit.
• The Lethargic negative trait for Commanders now also reduces fleet upkeep.
• The Nervous negative trait for Commanders now also increases disengagement chance.
• Having the Antagonistic Diplomatic Stance will now appease your factions asking for you to have a Strong Diplomatic Stance.
② Bugfixes
• Added some failsafes to generate council positions and gestalt nodes in various edge cases where they weren't created or disappeared
• Clarified reformed tooltip for Dark Consortium civics
• Declining to Hunt for the Hyacinth should now correctly remove the event chain.
• Fix Astral Harvesting not available for heavily conquering empires
• Fixed a typo in the pre-FTL Provide Technology Tooltip.
• Fixed Civics not swapping to their alternative when switching Governments
• Fixed missing loc for the Fear of the Dark Admiral trait
• Fixed the Accelerated Time Astral Planes Modifier having a description for a title.
• Removed a redundant tooltip from the Synthetic Evolution event
• Ruler clothing selection in the empire designer is now respected
• Some planet modifiers that were getting incorrectly applied twice should now only be applied once.
• Updated the All Crisis Strength tooltip to accurately state that it doubles the strength of each subsequent crisis.
• Your ice miners will no longer make your Mercenaries homeless if they happened to have built their base above an ice asteroid.
③ AI
• AI Empires will now be more willing to hire leaders for their science ships as long as they believe they can afford the Unity upkeep.
④ UI
• Fixed XP not being shown in XP bar tooltip for gestalt rulers and councilors.
⑤ Modding
• collapsable_leader_container should now calculate the correct height no matter the amount of horizontal slots.
• Fixed lock_country scope change incorrectly stating that the output scope was a bypass, when it is actually a country
Barring unexpected developments, we consider the 3.10 “Pyxis” release stable at this point, and the 3.11 “Eridanus” update is the next expected release - currently planned for 2024Q1. As mentioned in an earlier dev diary, 3.11 “Eridanus” will be focused primarily on general bugfixing and stability.
① Balance
• Significantly reduced the yearly chance for leaders to gain negative traits.
• Due to player feedback, the Micromanager negative trait for Commanders now increases fleet upkeep instead of reducing command limit.
• The Lethargic negative trait for Commanders now also reduces fleet upkeep.
• The Nervous negative trait for Commanders now also increases disengagement chance.
• Having the Antagonistic Diplomatic Stance will now appease your factions asking for you to have a Strong Diplomatic Stance.
② Bugfixes
• Added some failsafes to generate council positions and gestalt nodes in various edge cases where they weren't created or disappeared
• Clarified reformed tooltip for Dark Consortium civics
• Declining to Hunt for the Hyacinth should now correctly remove the event chain.
• Fix Astral Harvesting not available for heavily conquering empires
• Fixed a typo in the pre-FTL Provide Technology Tooltip.
• Fixed Civics not swapping to their alternative when switching Governments
• Fixed missing loc for the Fear of the Dark Admiral trait
• Fixed the Accelerated Time Astral Planes Modifier having a description for a title.
• Removed a redundant tooltip from the Synthetic Evolution event
• Ruler clothing selection in the empire designer is now respected
• Some planet modifiers that were getting incorrectly applied twice should now only be applied once.
• Updated the All Crisis Strength tooltip to accurately state that it doubles the strength of each subsequent crisis.
• Your ice miners will no longer make your Mercenaries homeless if they happened to have built their base above an ice asteroid.
③ AI
• AI Empires will now be more willing to hire leaders for their science ships as long as they believe they can afford the Unity upkeep.
④ UI
• Fixed XP not being shown in XP bar tooltip for gestalt rulers and councilors.
⑤ Modding
• collapsable_leader_container should now calculate the correct height no matter the amount of horizontal slots.
• Fixed lock_country scope change incorrectly stating that the output scope was a bypass, when it is actually a country
Barring unexpected developments, we consider the 3.10 “Pyxis” release stable at this point, and the 3.11 “Eridanus” update is the next expected release - currently planned for 2024Q1. As mentioned in an earlier dev diary, 3.11 “Eridanus” will be focused primarily on general bugfixing and stability.
Post edited December 14, 2023 by surfer1260