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Bioshock 1 and 2, pretty please!!!
What's different about the game shelf? I see that it looks bigger in my browser, but I can't tell if there's any other difference...
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stoicsentry: What's different about the game shelf? I see that it looks bigger in my browser, but I can't tell if there's any other difference...
no empty spaces.
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stoicsentry: What's different about the game shelf? I see that it looks bigger in my browser, but I can't tell if there's any other difference...
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lukaszthegreat: no empty spaces.
That's *good*?

I thought it used to give you the option to add the spaces if you want to, I can't do it now though.
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lukaszthegreat: no empty spaces.
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stoicsentry: That's *good*?

I thought it used to give you the option to add the spaces if you want to, I can't do it now though.
i had not say it is good. it is indeed a bit sucky for some.
That's all well and good but aren't there enough sites which already cater for indie games etc?

Seems to me this is the start of a different path for GOG and I'm not sure I like where it's going.

We shall see...
I appreciate the effort to improve the site but the no spaces on the shelf thing is really messing with my OCD.

Even though the old method of manually sorting was less efficient I didn't mind because it became a sort of "towers of hanoi" game were I would try to put the games in the order I wanted (by genre) in the minimum number of swaps.

Anyway I think a good compromise would be to have a "spacer" block outside of the shelf which you could drag to any spot you want a space.
I have to say I was a bit scared of the change at first, as I had images of GOG shifting away from classics and into the usual mass produced stuff, but the addition of indie games to the classic games seems to fit just fine. I am biased, however, because I love indie games.
I think adding indie games is definitely a good step, as I've always seen GOG as an avenue for legally preserving and promoting games that might otherwise risk being lost... and indie games have that same need, I feel.

And Machinarium is even in the same spirit as many of the old games, so that makes it even better.

Plus, look at it this way: This means GOG can add newer games from old classic companies and creators, too! Look at the newest Doublefine game coming out, or that a new Tex Murphy game is on the way, for instance.
Probably going to get flamed, but I really don't care. What I do care about is my source of games "opening to a broader audience" (the nice way of putting it).
Ehh...I dunno...
New games that play like old games (Grimrock): YES!
Whatever indie games come up: Hell no.
The '80's/'90's station of game buying: That's why I'm here.
Not to buy new titles. I think this is taking away GoG's magic. It's going to suck checking back, seeing some indie made-in-a-week game/mass-market new game addition to the lineup instead of a classic. I always thought of GoG as kind of a stronghold for real gamers; the people who were raised on Gold Box Classics and Infinity Engine and Wolf3d.exe; games that didn't walk you through them or have no consequence for death.
Not average Joe OH I BEAT MASS EFFECT I'M SO SKILLED nowadays.

Don't get me wrong, some indie games are excellent (Faster than Light is going to be awesome, Wizorb, Spider Sofware stuff), plus you have a lot of older developers coming back as indie devs (meaning they can do what they want, like in the old days), and a lot of it can compete with commercial games on all levels. Others just seem like something a hipster that can code churned out as a college art project (The Path, Binding of Isaac), or Tower Defense/whatever genre is 'cool' rehashes with different graphics. If I want insight, I'll go play Planescape: Torment. If I want more tower defense, something I, personally, never wanted in the first place, I'll go play that.

Never thought I'd say this, but -1 for GoG. As I sort of said, it's going to suck having my weekly or so new classic games turn into monthly (maybe) classic games.
I hope there's a filter.
Post edited March 31, 2012 by llamaboy
Which one of the new games GOG released is a tower defense game?
Sure selling new games will reduce the space between GOG and GamersGate, or DirectToDrive, etc.
Personally, I don't care if they sell new games as long as they will continue to release old classics.

Sure is that this policy, on the long run, can change what GOG has been all about.

What bother me, from a pure technical viewpoint, is that all these new site changes are more and more confusing, adding buttons, tiles, labels... the site is becoming un-friendly.
Post edited March 31, 2012 by OldOldGamer
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thebum06: Which one of the new games GOG released is a tower defense game?
I'm not talking about GOG here; I'm talking about indie games in general, and how many of them just use concepts from other games, put a new spin on it, and call it their own; and how much I don't want to see GOG, one of only two digital distribution things I use (not even XBL), go the route of just selling whatever indie game comes out to increase profit margins with the low overhead that comes from this kind of sale. Tower Defense was just an example of this.
I know one could go off on a limb on generas (RPGs and FPS); but this is at a different level; this isn't fitting a game into a genera; this is just a whole bunch of people/studios rehashing one idea over and over and over again without really adding much, if any, in the way of new gameplay elements.
But that's going off on a tangent a little bit.
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thebum06: Which one of the new games GOG released is a tower defense game?
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llamaboy: I'm not talking about GOG here; I'm talking about indie games in general, and how many of them just use concepts from other games, put a new spin on it, and call it their own; and how much I don't want to see GOG, one of only two digital distribution things I use (not even XBL), go the route of just selling whatever indie game comes out to increase profit margins with the low overhead that comes from this kind of sale. Tower Defense was just an example of this.
I know one could go off on a limb on generas (RPGs and FPS); but this is at a different level; this isn't fitting a game into a genera; this is just a whole bunch of people/studios rehashing one idea over and over and over again without really adding much, if any, in the way of new gameplay elements.
But that's going off on a tangent a little bit.
There are indeed a lot of copycats in the indie scene, but I'm sure GOG won't start selling those.
Something changes, people expect the worst. News at 11.