Posted November 15, 2011
Most recent example. I purchased a game from an online store that wasn't Steam. Unfortunately said game used Steamworks for it's DRM. Now, despite the fact that the site was selling the game in our region with the permission of the publisher, Valve were adamant that it was not released here and refused to unlock the game. And they continued to do that even when provided with evidence that said game was even available from local distributors.
We had to wait an additional 4 months after the release date before they finally relinquished and gave us access. Only for them to turn around and start it all again with yet another title. And this isn't even the first time it's happened.
There's been at least three cases of them doing it this year alone and several before then.
So yeah, I have a problem with one company denying access to products sold by unrelated companies simply because said product uses their DRM system and they failed to secure distribution themselves for this region (whatever the reason for that).
I also happen to know that a fair number of affected people have contacted RPS in the hopes they'd cover this -- after all they covered (as an anti EA/DRM article) the fact that people couldn't play Darkspore for a few days despite the issue being due to a bug that EA acknowledged and was actively fixing. But they refuse to cover the fact Valve consistently deny access to content, often for months at a time, every single time.
So you tell me, why are they not covering an obvious flaw with the current state of digital distribution/DRM if it's not due to their bias towards the perpetrator? I think we can all safely say that were it EA/Ubisoft doing this with their digital platforms, RPS would be writing about it constantly.
We had to wait an additional 4 months after the release date before they finally relinquished and gave us access. Only for them to turn around and start it all again with yet another title. And this isn't even the first time it's happened.
There's been at least three cases of them doing it this year alone and several before then.
So yeah, I have a problem with one company denying access to products sold by unrelated companies simply because said product uses their DRM system and they failed to secure distribution themselves for this region (whatever the reason for that).
I also happen to know that a fair number of affected people have contacted RPS in the hopes they'd cover this -- after all they covered (as an anti EA/DRM article) the fact that people couldn't play Darkspore for a few days despite the issue being due to a bug that EA acknowledged and was actively fixing. But they refuse to cover the fact Valve consistently deny access to content, often for months at a time, every single time.
So you tell me, why are they not covering an obvious flaw with the current state of digital distribution/DRM if it's not due to their bias towards the perpetrator? I think we can all safely say that were it EA/Ubisoft doing this with their digital platforms, RPS would be writing about it constantly.