orcishgamer: This, there's really nothing wrong with this suggestion. CDPR made a mint on TW2 and will make even more on the XBox 360 release next spring. I don't care how many "pirated copies" there were, they had a video game that iirc sold as well as Dragon Age II.
Shaking pirates down is counterproductive, it actually can alienate your customers. I don't think much of it and many people are here to "support GOG" even if they don't strictly have to. I've spent 100s of dollars on games I already own on GOG. I've gifted games, promoted GOG to friends, etc. That's good will, that's a patronage of sorts.
But if all PC game publishers were like GOG, would you still have the same patronage? Or do we simply give GOG extra credit because they are so different from the mainstream? I bought Witcher 1-2 when I didn't yet have hardware to play them, and that definitely is not something I'd normally do.
As a GOG customer, I don't feel alienated at all if their parent company goes after the pirates any way they can, in fact I have always wished they would heavy-handedly go after the a-holes who are sharing whole GOG game collections on torrent sites, like reported elsewhere. When Ubisoft does the same when people try to crack the draconian DRM on games they have bought, then yes I feel alienated, but then I don't consider these people actual pirates, just customers who try to make their game more user-friendly. My solution to that dilemma is not to buy (nor pirate) games whose DRM I dislike.
Remembering my own youth when I had (e.g. cartridge based) home computer and gaming systems where piracy was simply not possible, somehow I was able to cough up some money to new games every now and then (sometimes buying together with my brother(s), ask my parents for a gift etc.).
While, at the same time, my C=64 owning friends didn't buy practically any games, but got all of them free. Were they lower on money than me? No, pretty much on the contrary.
In that sense it'd be interesting to see if all PC gaming really went to something like OnLive, where piracy is not possible. Then we would see if all the people who claim they wouldn't have bought games anyway really stop gaming altogether. Maybe some do, but probably not all.
I agree though that (young) people still have only a certain amount of money to use on games. Thus, if the publishers e.g. curb second-hand sales (so that people can't recoup some money from the games they bought as new, in order to buy even newer games), and at the same time they will not lower the prices of their games. that will mean many people simply have to buy less games, ie. the publishers don't necessarily get that much extra profit by curbing e.g. second-hand sales.
Piracy is a bit different issue because it allows everyone playing without a dime towards the publishers. Of course you could argue that many people would then simply opt for freeware games and still not buy any games. Maybe some would, some wouldn't.