Posted October 05, 2010

Roman5
N'wah
Registered: Oct 2010
From Latvia

KingofGnG
I hunt Ghouls
Registered: Sep 2008
From Italy
Posted October 05, 2010
I'm surprised they're still in the business, lol....

KaZip
New User
Registered: Sep 2010
From Philippines
Posted October 05, 2010

Yes, you big game companies, I'm a pirate for being given second-hand games for free cause you dont get any money! HA!

TheCheese33
Saves The Day
Registered: Sep 2008
From United States
Posted October 05, 2010

Also, I don't think people understand that you never "own" any games in the first place. There are so many different rules written by publishers and developers now that at best you're paying $60 for a privilege that they can take away at any time. Every game you buy from any major company is loaded with DRM in that regard. OnLive is just a little more honest about it.
Post edited October 05, 2010 by TheCheese33

somberfox
Game Fanatic
Registered: Sep 2008
From United States
Posted October 05, 2010
They never implemented the subscription fee. So far all memberships are for a free year of service and they weren't going to begin paid subscriptions until next year. And now they've decided not to switch to a paid service next year and will remain free for good.
Post edited October 05, 2010 by somberfox

FlintlockJazz
Chaos Incarnate
Registered: Apr 2010
From United Kingdom
Posted October 05, 2010


Also, I don't think people understand that you never "own" any games in the first place. There are so many different rules written by publishers and developers now that at best you're paying $60 for a privilege that they can take away at any time. Every game you buy from any major company is loaded with DRM in that regard. OnLive is just a little more honest about it.
As for those rules written by publishers, the EULA does not have the legal backing many people think it does. It's there to make you think they can, and to let them claim that they said x in a court of law, but it is not as enforceable as they claim it is. Yes, there are laws protecting the publishers' rights and so on, but they cannot just take away someone's right to play a product they have paid for just because they can unless it is an MMO, in which case they are not taking away your right to play it but removing the service of their servers, which they do own. If you can still play the game without their servers then you can do so without the consent of the publishers.
If a company tried to take away the right of users to play a game they had bought then they wouldn't have a legal leg to stand on. No amount of EULAs could change that.
Post edited October 05, 2010 by FlintlockJazz

Arkose
sunglasses at night
Registered: Dec 2008
From New Zealand
Posted October 05, 2010

Also note that OnLive is still strictly in rental territory; games are only available for their "supported lifetime" based on continued popularity with players (according to the FAQ "all current games will be supported for 3 years after their release on the OnLive Service"). The wording indicates they might remove games that unpopular, and this line gives them an easy way to wriggle out of any obligation longer than a mere three years. With Steam and the like you can still access any game that's been made available on Steam no matter how unpopular it is (even if it's been totally removed from sale).
Post edited October 05, 2010 by Arkose

Starkrun
Poops Darkmatter
Registered: Aug 2009
From United States
Posted October 05, 2010
for steam i copy all the steam codes to force down/load games which were pulled from sale. They have yet to take a game away...
See Codename Gordon, the company went belly up and dissolved there games vanished but Steam still serves the install files...
on second thought and after looking at there service i'll pass, this is dangerous as all hell to gaming as a whole.
See Codename Gordon, the company went belly up and dissolved there games vanished but Steam still serves the install files...
on second thought and after looking at there service i'll pass, this is dangerous as all hell to gaming as a whole.

Delixe
Not Merry
Registered: Sep 2008
From Ireland
Posted October 05, 2010
Bingo. Other than the hardware advantage OnLive offers it actually represents very little value to the customer. Publishers are able to charge the same prices as retail with zero cost and more restrictive control over how, when and where we play their games.