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Dungeon Keeper 2, now with fully supported hardware acceleration.

At GOG.com we try to treat our games like our children--with care, tolerance, love and understanding. If they’re not ready and prepared, we don’t release them. When we see they’re doing great on modern systems, we pack them with some extra goodies to keep them warm and safe, and send them out to the homes of the best people we could ever find--you, gamers, GOGers!

And we never forget about our games, oh no! Every once in a while, one of our testers checks how our releases are doing and then we can contact you and say: “It’s a dangerous world out there. This patch, update, soundtrack, and artbook might help you.”

Today, we’re extremely happy to tell you that within minutes you will be able to play the best, the fastest, and the most reliable version of Dungeon Keeper 2 out there, all thanks to a small patch, named 'Hardware acceleration fix', that can be downloaded from your ‘My Account’ section. Play Dungeon Keeper with hardware acceleration and 1024x768 resolution (fully supported on ATI and NVIDIA cards) as it’s supposed to be played--slick, smooth, and super-cool.

In addition to that, we’ve added some great extras to The Witcher and The Witcher 2:
- new print-ready HD version of the TW2EE artbook--that’s 332 MB of the pure awesomeness
- seven “Behind the Scenes” videos for The Witcher
- 14 video interviews with the creators of The Witcher
- metal music video advertising The Witcher

Download the Dungeon Keeper 2 patch and awesome extras for the Witcher games from your ‘My Account’ page. We also recommend using our GOG.com Downloader.
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Titanium: See, this is why I shop here. That, and because the voices demand it.
Yeah, if I try to fight them I usually end up in jail, or under a house covered in blood...

BTW great job guys, catch me later i'll buy you a beer...
Post edited July 04, 2012 by Fuzzyfireball
Thanks! You guys are the best! You take such good care of us. In return let me give you all something..................................................................................................... ..............................................another customer. He has made a new account today. This is the fourth person I've managed to impress with your GOG goodness. Keep up the excellent work.
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whodares2: Thanks! You guys are the best! You take such good care of us. In return let me give you all something..................................................................................................... ..............................................another customer. He has made a new account today. This is the fourth person I've managed to impress with your GOG goodness. Keep up the excellent work.
Welcome to the new guy/gal !
The Dungeon Keeper 2 patch works fine at least for me (Win7/64bit with the ATI graphics chip that earlier caused the black menu screen problem if you enabled 3D acceleration in Win7).

Now I do not need to run the optional "safe mode" in order to get better visuals, and there doesn't seem to be issues running the game in 1024x768 resolution with 3D acceleration enabled. Funnily enough, in Direct3D options it says "Fake device". :) No matter, as long as it works, and I guess that is intended.

As I said earlier, the "safe mode graphics" looked pretty much as good as 3D accelerated already before this patch (using the "safemode" option), so at first I didn't discern much change in the graphics. But I guess the character shadows look a bit better now with 3D acceleration, and certain graphical artifacts are gone, like some seams around textures. And I think it runs a bit smoother now too, albeit I felt it was quite smooth before as well even on my aging laptop.

I didn't play it very long so maybe someone else can playtest it for hours, I'm still concentrating on the first Dungeon Keeper + Deeper Dungeons.
Post edited July 04, 2012 by timppu
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timppu: snip
Haven't tried the patch myself yet, so thanks for the report. And yeah, I guess that "fake device" was introduced by whoever wrote the wrapper or whatever is being used in the new patch - surely no reason to be concerned. :)
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F4LL0UT: And yeah, I guess that "fake device" was introduced by whoever wrote the wrapper or whatever is being used in the new patch - surely no reason to be concerned. :)
Yeah, in retrospect I probably should have changed that to something cooler sounding...
Thanks for the updates, GOG!!! ^_^b
GOG.com...
in Dota its called...

"GODLIKE"
I was skeptical at first for buying DK2 from here seeing as people were having problems with it a fair bit. That there is now a patch for it is tempting to me, but I'll wait to see how it affects the game for other people first
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mistermumbles: Intel HD 3000. I wonder if it's due to that integrated graphics chip yet again.
This is almost definitely the issue. I recommend buying an actual graphics card, the intel integrated graphics chips are less than useless. An HD6790 will keep you going for a couple of years (especially if your main source of games is GOG) and can be picked up quite cheap. The other components in your system are perfectly serviceable, although doubling your ram would be worthwhile for newer games like Witcher2.
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mistermumbles: Intel HD 3000. I wonder if it's due to that integrated graphics chip yet again.
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ForgetDeny: This is almost definitely the issue. I recommend buying an actual graphics card, the intel integrated graphics chips are less than useless. An HD6790 will keep you going for a couple of years (especially if your main source of games is GOG) and can be picked up quite cheap. The other components in your system are perfectly serviceable, although doubling your ram would be worthwhile for newer games like Witcher2.
*shrug* It's not that big of an issue for me. As my PC is a laptop, upgrading isn't an option anyway, and I'm not looking at getting a new one anytime soon.
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mistermumbles: *shrug* It's not that big of an issue for me. As my PC is a laptop, upgrading isn't an option anyway, and I'm not looking at getting a new one anytime soon.
Someone else with your problem was able to fix it by adding the line 'Antialias=0' to the bottom of config.ini. It may be an issue on some graphics chips that share system memory instead of having their own vram...

To open config.ini, hit win+r to open the run dialog, and type '%APPDATA%\GOG\DungeonKeeper2\config.ini'
Post edited July 05, 2012 by timeslip
This is why I continue to shop at GOG again and again and nowhere else.

For me, its GOG and Ebay almost all the time, and Steam if there's no other way to purchase a particular game.
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deonast: Excellent always love the bonus content. Odd I don't see the 300mb art boot in my list. I see the older 73 mb one. Am I missing something or is it called something different?
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Firek: TW1's artbook is 73 MB large, and we have updated the artbook for TW2. Checking your account did prompt us to update the Australian version artbook's size, though, as it was still at 40-ish MB... :)
Thanks for that. I must admit I did skip through too quickly without reading the post properly (bed was calling) I did quickly look at TW2 but just assumed TW1 was the go.

Amazing, I got it wrong yet it turned out right in the end anyway.

I hope one day when the R18 rating for games kicks in, in Australia, "Namco Bandai" decide to release an adults patch for TW2 and maybe give you guys an in to have one version for everyone. Somehow I doubt it very much.
Post edited July 05, 2012 by deonast
Dungeon Keeper 2 now works smooth as butter for me. It starts much faster and looks much nicer. Gone are the artifacts and crashes and slowness. I did have one crash, when playing, but it didn't seem to be related to performance issues. I have an NVIDIA GeForce GTX 550 Ti video card, so it should be able to handle just about anything.