January:
1
Butcher (but on easy, I still have to beat the last boss on Hard)
2
THOTH (and immediately went for a second run). Finishing the first time was a slow procedure of try and die, so a second and smoother run was very satisfying. For those who don't know, it's a game by the same creator of 140, but for some reason is not on GOG.
February:
3
Celeste (reached the top). Would love to play again with achievements and do chapter 8 it in the future but I consider it finished for now.
4
Conarium: weak and unrefined walking sim with a few boring puzzles, only good point the atmosphere and locations. Unreadable fonts, unskippable monologues, a clunky attempt at submarine exploration (guess what it's no Aquanox), awful inventory, not optimized graphics full of tearing, v-sync seems to do nothing, and most items are useless "throphies". Even the Necromonicon itself it's just a plain leather book with literally Necronomicon written on it, zero imagination and effort. As Celeste I got it for free on EGS so let's say it's been ok to explore the levels.
5
The Bridge: very cool Escher-inspired puzzle game, interesting difficulty, I enjoyed it much more than the gravity bits in Limbo - both games being black and white favours likening and confronting the two very different games. I consider it finished for now, but reaching the ending unlocks a "mirrored" mode that provides higher difficulty.
Another EGS freebie, this one is not on GOG as well but it comes for very cheap on Steam when on sale.
6
Florence: more an enhanced short comic book than a game, I went through it on my smartphone in good company and found it very enjoyable.
7 I have completed
Cuphead on normal difficulty, finally. Years ago I was stuck at King Dice and didn't know how to progress, today I spent hours in and beat him and the devil, honestly I was surprised when I did it.
March:
8 I had been playing Horace, but got ill and when I got back to it I got fed up with it, and gave up at chapter 12. I have won and Played
Beautiful Desolation instead, very nice adventure game, I wished it had a quest log and a way of remembering where the various characters are.
9 My other virus quarantine game I finish is the
Darkness II on Steam, that I got in a giveway from the kind user bigdognz. I remember playing the demo of the first one in the PS3. The game is ok, fun enough for me to want to see more despite the cliched characters and some boring moment and unskippable sequence. There are some relics to be found in the game that help powering up the main character and give you an achievement if you take em all in one go, I missed one because I died and forgot to take it again. C'est la vie.
10
A short hike was all I needed, highly recommend, very relaxing and short frustration-free experience.
Another EGS gift. You can complete the main quest in a couple of hours, and might want to go back to it for the little mini quests and just walking and gliding around.
11
Bulb Boy very curious game indeed, got a steam key in a giveaway from cymepa. It's a very good shitty game. It's really full of shit. And farts. Literally. Well, not literally in real life, that depends on your diet and belly health. It's a good short weird adventure, with many timed action puzzles. I played it with my laptop trackpad. Despite having a PS4 release, the Windows one lacks controller support. It's also on Android. It might look childish but it could be too gross or disturbing for the little ones. Overall it's quite fun, the characters original and the sale price is convenient, so I would recomend this. The last battle was a dull minigame that could have been shorter. Some timed events are a little bit frustrating. There was a bug during a boss battle (the strawberry), said boss stopped attacking and I had to relaunch the game to progress.
12 I bought and played
Bad Dream: Fever. It feels different from its predecessor but it adds up to the series with good writing. It breaks the fourth wall for a reason. If you have enjoyed Coma and are up for something different but close at the same time don't miss Fever! Also I found out that the Polish dev has released other 6 episodes that are free on GameJolt and I am excited to play those as well.
13 I'm really happy I finally got to play
Hellblade: Senua's Sacrifice. This has been the game I wanted to play the most in these years. It was a slow, sometimes puzzling experience. With a few puzzles and some well placed good battle, an amazingly expressive main character and a lot more. Well researched, written and realized. I could not afford it but I have subscribed to Game Pass for one euro so I have a month of good games.
April:
14 I have finally completed
A Plague Tale: Innocence on Game Pass. I had to start again from an advanced chapter because I didn't have enough of something in my inventory. A bug and glitch ridden experience teamed with frustrating checkpoints and having to hear and repeat the same menial tasks many times. Some of the ways the characters can be developed are useless and detrimental. The German dub is very good, the Italian subtitles poor, with people in 1348 saying "genetically modified" and a 5 years old using sophisticated words. Interaction could have been better. If you are not in a precise spot you can't interact with anything, and you will think that there is no way to proceed. What this game does good is in other compartments: the graphics, the atmosphere, the soundtrack. The beautiful environments, the epic boss battles towards the ending.
15 As a "snack" I played
Old Man's Tale. It's plays like a mobile game where you make your character progress by moving the shape of the hills he can jump unto. Uninteresting story that is supposed to be moving, cute watercolor graphics, controls that didn't work much on my laptop pad and were a little irritating. It should have been more pleasant on a tablet. The music at least at the beginning was that generic stuff you hear in app commercials, I turned it off in favour of some quality music of my taste. There was an annoying pop sound every time you clicked on something so I had to silence all audio. I can't say I completely hated the experience but this is a 2,3 euros short mobile game, their asking price is ridiculous. I played it on Game Pass.
16 I have played
Monument Valley 2 on my Android phone with great pleasure. Sadly it stops just when it starts getting more interesting. Nice sequel but nothing comparable to the great experience that playing the first was years ago!
May:
17 After a hyatus from gaming I have finished
Assassins Creed II. Somewhat clunky and frustrating, the accents are cringe worthy, I had to play it in Italian and it was fun to hear the common people voices in my language - Japanese dub is also good but not available on Uplay for me.
It had some good moment for sure and I enjoyed walking around places I know and I have lived in, albeit of course changed by the centuries. So I would expext to find Riva degli Schiavoni after San Marco in Venice, but it didn't exist yet, and so on. The button-smashing combat and incoherent storytelling with awful dialog lines are both a downgrade from the first title but the story deepens and you get to know more about the background circumstances. While the appeareance of hystorical characters is fun but underdeveloped. I also have Brotherhood on UPlay so at some point I will try and go on with the Desmond/Ezio series.
18 Wow, so After not playing for a while, today I completed ACII - it only take me a little because I was already at the last mission, and after running 5 km I got back home to complete the short adventure
Yesterday! Well, I don't like Dan Brown kinda topics, but it was a nicely made adventure. I was impressed by the intertwined narrative, that could surprise you with changes of charactes, space and time, creating diversity. THis and the shortness make you keep on. Typical problems of the genre are overcomes with an inner hint system. I would like to play Origins too at this point. Funny how there could be some similiarity and influence of Assassins Creed on Yesterday - storywise.
19
Franz Kafka Videogame A short puzzle game with a weird setting.
20 Traumatized by the impossible combats in Waxworks, I embraced the super cool indie game
Pony Island. I found it very satisfting and creative, and was complelled to reach the end. The devs knew how to turn their limits in strong points. It offers many surprises. I wish I hadn't chosen to play the game in the Italian translation and not in English but other than that it was good. One day I have to play Hex, by the same small dev.
21 I "finally" played
Prisoner of Ice. What a piece of junk! It's unbelievable that this came out after Indiana Jones & the Fate of Atlantis and not several years earlier. Sometimes you just need a very ugly and bad point and click adventure from the past, don't you?
June:
22 I got bored of Figment for the time being and played
the Journey Down instead. It could have been a much better adventure. It had too many problems, I might go into detail some other time. I'm glad I got all the parts on Steam from giveaways.
22, 23 I count together the small (less than 30 minutes) pixel art point and click stories by Octavi Navarro,
the Supper and
the Librarian. Navarro is one of the artist of Thimbleweed Park. Great graphics, stories too short but well told, simplistic puzzles but interesting and quick. They are free on Itch.io together with other two of his games, the Midnight Scenes series of two episodes. Great taste for art, I want more of these.
Apparently I have reached some text limit for this post. Continues
here.