Posted January 29, 2019

Cambrey
Purple Dot Cultist
Registered: Oct 2008
From France

Telika
Registered: Apr 2012
From Switzerland

morolf
I own Komodo dragons as pets
Registered: Aug 2012
From Germany
Posted January 29, 2019
I actually think a lot of people prefer the first Fallout to the 2nd, I certainly do (Fallout 2 is unfocused, has disgusting and immersion-breaking "humour", and totally fails at creating a post-apocalyptic atmosphere imo), and I've seen people state similar views on the Rpgcodex forums.
Post edited January 29, 2019 by morolf

TravelDemon
New User
Registered: Oct 2012
From United States
Posted January 29, 2019
Paradox's Grand Strategy Games are boring and use needlessly obtuse interfaces and mechanics to mask the paper-thin depth of the strategy involved. (Please don't hate me Western Europeans)
It's been mentioned already, but Sierra's Make-Your-Own-Adventure approach to P&Cs is better than Lucas Art's Walk-Back-And-Forth-Between-Four-Screens-While-Clicking-Everything-On-Everything-Until-Something-Happens-Or-Yo u-Give-Up-Or-You-Look-At-A-Guide approach to P&Cs.
Tim Schafer is a discount videogame version of Tim Burton whose games are neither fun nor funny. (Sorry Tim, I'm sure you're a wonderful person)
It's been mentioned already, but Sierra's Make-Your-Own-Adventure approach to P&Cs is better than Lucas Art's Walk-Back-And-Forth-Between-Four-Screens-While-Clicking-Everything-On-Everything-Until-Something-Happens-Or-Yo u-Give-Up-Or-You-Look-At-A-Guide approach to P&Cs.
Tim Schafer is a discount videogame version of Tim Burton whose games are neither fun nor funny. (Sorry Tim, I'm sure you're a wonderful person)

Cambrey
Purple Dot Cultist
Registered: Oct 2008
From France
Posted January 29, 2019
Anything after HoMM3 is awful.

Leroux
Major Blockhead
Registered: Apr 2010
From Germany
Posted January 29, 2019
I think this thread is a huge success and many posters stay true to the title, as I'm reading lots of opinions I would strongly disagree with. :D

LootHunter
Political non-Euclidean
Registered: Dec 2013
From Russian Federation
Posted January 29, 2019
low rated
Post edited January 29, 2019 by LootHunter

toxicTom
Big Daddy
Registered: Feb 2009
From Germany

babark
Pirate Mullah
Registered: Dec 2010
From Pakistan
Posted January 29, 2019
I'll try to restrict myself to actual unpopular opinions, especially for us here at gog (so nothing obvious like "I think the Half-Life games were just meh!" :P)
- Fallout 3 is the most enjoyable Fallout game to play today.
- Broken Sword games were bland, generic and uninteresting.
- The Longest Journey was barely ok, and the games after that were either frustrating or boring.
- I feel the Witcher games are too meandering and unfocused (hope I don't give up on 3 like I did the first two, but it seems likely)
- There's nothing intrinsically wrong with maze sections in adventure games. Just understand what they are, and get out your pen and math paper.
- Curse of Monkey Island was a disappointingly bad Monkey Island game.
- Oblivion was a disappointing step down after Morrowind
- Fallout 3 is the most enjoyable Fallout game to play today.
- Broken Sword games were bland, generic and uninteresting.
- The Longest Journey was barely ok, and the games after that were either frustrating or boring.
- I feel the Witcher games are too meandering and unfocused (hope I don't give up on 3 like I did the first two, but it seems likely)
- There's nothing intrinsically wrong with maze sections in adventure games. Just understand what they are, and get out your pen and math paper.
- Curse of Monkey Island was a disappointingly bad Monkey Island game.
- Oblivion was a disappointing step down after Morrowind

toxicTom
Big Daddy
Registered: Feb 2009
From Germany
user deleted
Puntastic
Registered: Apr 2009
From Norway

superstande
amigaaa
Registered: Jan 2012
From Finland
Posted January 29, 2019

These days, I think that point & click games are kind of meh and belong in the sales bin at best. They're like cartoon FMVs filled with puzzles with no logic just to drag out the total playtime. Think Dragons Lair but with bad puzzles instead of arcady QTEs to add artificial value and you know how I feel about them today.
I enjoyed the cheesy Hollywood-ish story in Stacraft II: Wings of Liberty.
I have to disagree, when it comes to recent p&c games. Have you played Resonance, Gemini Rue or Technobabylon? Those are for me up there with the first two Monkey Island games. And I've heard lots of praise for Unavowed and others too. Resonance and Technobabylon were quite logical and even I could play through them without help ;)
But of course, maybe it's just a taste thing, like this whole thread has pointed out, no point trying to all like the same thing :)
Post edited January 29, 2019 by superstande

Hesusio
Blithering Idiot
Registered: Sep 2010
From Australia
Posted January 29, 2019

These days, I think that point & click games are kind of meh and belong in the sales bin at best. They're like cartoon FMVs filled with puzzles with no logic just to drag out the total playtime. Think Dragons Lair but with bad puzzles instead of arcady QTEs to add artificial value and you know how I feel about them today.
I enjoyed the cheesy Hollywood-ish story in Stacraft II: Wings of Liberty.

I have to disagree, when it comes to recent p&c games. Have you played Resonance, Gemini Rue or Technobabylon? Those are for me up there with the first two Monkey Island games. And I've heard lots of praise for Unavowed and others too. Resonance and Technobabylon were quite logical and even I could play through them without help ;)
But of course, maybe it's just a taste thing, like this whole thread has pointed out, no point trying to all like the same thing :)
Post edited January 29, 2019 by Hesusio

LootHunter
Political non-Euclidean
Registered: Dec 2013
From Russian Federation
Posted January 29, 2019
I would say that it's a reather widespread opinion.
After putting some thought into this, I at least found subjects on wich my opinion would be unpopular:
1. DRM. I don't care about DRM, unless it creates immediate problems durning play. I sort of understand that it binds me to online service, but for me it's more important to play the game now and to the fullest. If the service will go down, I even could pirate it, as with owning a legal copy would mean my conscience is clear.
2. Games shouldn't be for everyone. And what I mean by this: While you can obviously can make a game for any audience, this game would (and should) be exactly for this specific audience. If during production (or even after release) you want to change the game towards different audience - that's a bad idea. Games should not seek popularity at the expense of their core fanbase.
After putting some thought into this, I at least found subjects on wich my opinion would be unpopular:
1. DRM. I don't care about DRM, unless it creates immediate problems durning play. I sort of understand that it binds me to online service, but for me it's more important to play the game now and to the fullest. If the service will go down, I even could pirate it, as with owning a legal copy would mean my conscience is clear.
2. Games shouldn't be for everyone. And what I mean by this: While you can obviously can make a game for any audience, this game would (and should) be exactly for this specific audience. If during production (or even after release) you want to change the game towards different audience - that's a bad idea. Games should not seek popularity at the expense of their core fanbase.
Post edited January 29, 2019 by LootHunter

TheGrand547
it is I, the
Registered: Nov 2017
From United States
Posted January 29, 2019


Sorry but my Princess is in another castle :s.
- It's ok to save often xD.
Its not about home often you save, its about how much you load :P
Post edited January 29, 2019 by TheGrand547