Rodzaju: OK.
The way that is laid out suggests that my main weapon does not use an item slot.
Do other worn items (armour, bracers, gauntlets etc) use an item slot?
Good question. You know the thing is, there are now a lot of people to update on everything so I've got to have a better way of getting the info to all of you. If it's not up and clear it's because of all the recent modifications.
You begin the game with 1 weapon. To carry more, you must buy an additional weapon slot for each additional weapon you want to use. The most weapons you can carry currently are 3.
If you have two weapons, but can't carry two, then it is stored away. So you will not have access to it during battle. It goes along with your regular items (max of 3 if you don't have a backpack, max of 9 if you do.)
Anything that you "wear" (specifically any kind of armor) goes on your body. So these do not count as items as you are not carrying them. Simply put, if you have a helmet, it goes on your head, it's not an extra item that you're lugging around. On the other hand, if you had two helmets then obviously you couldn't wear both so 1 would have to be stored away.
Potions do not count as items, per se. They have their own storage. 2 without a potion belt, 5 with a potion belt.
You can find all the information @
the store.
Here's a look at one of the new character sheets, it might help:
Player name: JudasIscariot
Character name: Jack the Knife
Class: Rogue
Affiliation: Black Brigade
Brief Bio: Sly and shameless are two of the more polite words used to describe him. Jack is a conniving pickpocket who will do anything and try anything for fun and profit. Armed with a silver tongue and a rapier wit, he sets out to pilfer everything not nailed down and steal the nails holding the other things down.
Level: 2
Stat Points: 0
Skill Points: 1
BASE STATISTICS
Base Attack Value: 1d10 + 2
Base HP: 33
Base armor: 0
PASSIVE ABILITIES
1. Dodge: 20% chance to avoid enemy missile attacks.
2.
3.
SKILLS
1.Coat with Poison 3/4
2.Pilfer Potions: 2/4
3. Hide in Shadows: 2/4
POTIONS
1.
2.
(He has no potion belt, so max potions is 2)
ITEMS
1.
2.
3.
(As you'll see, he has no backpack so his max items are 3)
GOLD: 0
EQUIPMENT
Shield:
Hands:
Head: Basic Helm (+1 armor)
Body: Leather Armor (+1 armor)
Fingers:
Neck:
Legs:
Feet:
SPECIAL INFORMATION
1. Welcome among the Nog: Nogfolk will never attack this character.
QUICK INFORMATION
Modified Armor: 2
Modified HP: 33
Modified Movement: 1
W1: Shortsword
Range: 1
Damage: 1d10 + 2 (base) + 2 (weapon) = 1d10+4