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Because my internet is playing with me and didn't update a post just wrote, I'll write it again:
I would like to give 5HP potion to Hesusio, thank you Stoic.
Post edited July 05, 2011 by fexen
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fexen: Because my internet is playing with me and didn't update a post just wrote, I'll write it again:
I would like to give 5HP potion to Hesusio, thank you Stoic.
Done.

Updated potions:

Blue:

Milkman: 25
Arc: 5, 10
Arthur: 5, 27 (10 if used by another)

Wanderers

Hero: 10
White Elk: 10
Kamelion: 27 (10 if used by another)

Updated uses:

Arc'nak'kar has lost 1 use of Craft Healing Potion. Only 1 use remains.
To clarify: if you are stepping on a box requiring a target and/or a choice, you can include that target and/or choice with your move orders. This should speed things up a bit.
Just a note to Blue Team: I'll be back in about 9 hours, however if you decide your movement without me, feel free to do it without me. If you will be using your abilities, use Minor Restoration on a skill to creat 10HP potion.

Edit: Back, the weather is so crappy that I barely woke up.
Post edited July 06, 2011 by fexen
OOC: My remaining 25 gold goes to my teams new member to get some equipment.
Righto team, I'm off to bed right now. Assuming the deadline for submitting moves is sometime in the next nine hours or so, feel free to move my character as you see fit.
Epic fail on my part? My intent was to say that counter balances have been made to keep things interesting. We can't just judge one aspect such as the Missile Bracers, without looking at everything else.

As I said many times the other day... I don't have a problem with balance between the teams. Stoics been working hard tweaking things. I think he's done a good job making skills, traits, etc balanced; yet still unique and interesting. This is no easy task. He's done it well. It was my intent to suggest that perhaps the Missile Bracers was one of those balancing tweaks. I gave example for why this might be so. This was my intent anyhow. My words and presentation appeared to have epically failed however.


As to the retiring bit.... A couple weeks ago I told Stoic in PM that I tend to take time off from being on the net. I feel due for such a sabbatical. I've other interests to see to. Can't serve them all without rotation. I also seek variety and I've been spending way too much time online for my tastes. When I brought this up the other day, I was thinking at how balance gets skewed when a team member should be absent. I shouldn't have included this retiring bit without discussing it further. And since there is nothing to discuss there, the retiring bit was out of place.

And to be clear, by retiring I am not saying I am quitting:
Retire:
1. to withdraw, or go away or apart, to a place of privacy, shelter, or seclusion: He retired to his study.
.


And to Hesusio I apologize for any hard feelings that may have occurred. I thought it right and proper for you discuss a concern you had. In my inebriated state, words like "unfair" and "wasted" tripped an erroneously devised trigger. I shared your concern, but thought the bracers as being part of the greater balance. I never thought ill of you for your thoughts.


/end

:~)
Post edited July 06, 2011 by WhiteElk
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WhiteElk: Epic fail on my part? My intent was to say that counter balances have been made to keep things interesting. We can't just judge one aspect such as the Missile Bracers, without looking at everything else.

As I said many times the other day... I don't have a problem with balance between the teams. Stoics been working hard tweaking things. I think he's done a good job making skills, traits, etc balanced; yet still unique and interesting. This is no easy task. He's done it well. It was my intent to suggest that perhaps the Missile Bracers was one of those balancing tweaks. I gave example for why this might be so. This was my intent anyhow. My words and presentation appeared to have epically failed however.


As to the retiring bit.... A couple weeks ago I told Stoic in PM that I tend to take time off from being on the net. I feel due for such a sabbatical. I've other interests to see to. Can't serve them all without rotation. I also seek variety and I've been spending way too much time online for my tastes. When I brought this up the other day, I was thinking at how balance gets skewed when a team member should be absent. I shouldn't have included this retiring bit without discussing it further. And since there is nothing to discuss there, the retiring bit was out of place.

And to be clear, by retiring I am not saying I am quitting:
Retire:
1. to withdraw, or go away or apart, to a place of privacy, shelter, or seclusion: He retired to his study.
avatar
WhiteElk: .


And to Hesusio I apologize for any hard feelings that may have occurred. I thought it right and proper for you discuss a concern you had. In my inebriated state, words like "unfair" and "wasted" tripped an erroneously devised trigger. I shared your concern, but thought the bracers as being part of the greater balance. I never thought ill of you for your thoughts.


/end

:~)
OOC: You best not be leaving our team mate
This is alright. I suspect that in your inebriated state, things came out a little bit different than you intended - and my post was not directly targeted at you - I've had a couple of PMs about the subject.

I apologize for any misunderstandings we've had.

Anyways, best to move on now.

A few notes:

1. Wanderers now have enough to buy the bracers for Kamelion, because Exile has returned from... Exile to donate the 25g needed. So if Hero and Elk consent to offer 25 each themselves, he's got them.

2. I haven't seen Kamelion around. I just want to check, have the Wanderers been in touch with him?

3. I have the Wanderers moves, just waiting on blue team's.

4. I'll post an entire list of the most necessary info for easy viewing (each character's range, damage, HP, skills, etc.) and constantly update it so that you can keep track better without stuff like bio, affiliation, level, stat/skill points, the name of equipment, etc. getting in the way.

5. As soon as I get blue team's moves, I'll post them and update the map and we'll be ready for the special/attack phase (in case you haven't seen it on the site, I'll post the order of operations for that when the time comes)
Post edited July 06, 2011 by stoicsentry
I received a PM reply from Kamelion four days ago. In it (s)he said "Thabks again for the offer and making me feel so welcome. Can't wait to get started :)" So I think it's just a matter of waiting for the game to get rolling. Perhaps Hero has had recent contact since we've submitted our move.

Hero and I are happy to offer the 25 gold. It'll be Kamelions decision though.
Been waiting for game to start. Wanders have been in touch and made me feel very welcome :)

He would love to have missile bracers :)
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pazzer: Been waiting for game to start. Wanders have been in touch and made me feel very welcome :)

He would love to have missile bracers :)
Excellent. Thanks for letting me know, will be added.

Blue team will send their moves momentarily, I'm sure.
I will edit this after every change, to help you all keep track of who has what HP left, skills/spells remaining, etc. 6/6 players are using weapons with range of 2 or greater (though 1 counts as melee. So obviously I'll need to tweak the weapon system to help melee out a bit. So if you're a melee kind of person, that's coming.

This particular game, however, took the imbalance of ranged into account a bit for the time being, though, giving melee attacks a 50% shot to knock an opponent off the main coin squares (whereas missile has 10% and, magic attacks have 10%).

Again, just waiting on blue team's move before updating. Wanderers, I have yours already.

Here it is:

Wanderers

1. Kamelion (Pazzer)
Sling, Range: 3
Damage: 2d6
HP: 28
Armor: 0
Thwart: 40%

SPELLS:
1. Magic Missile (1/5)
2. Arc Lightning (1/5)
3. Craft Minor Potion (1/5)
4. Repel (2/5)
5. Minor Restoration (1/5)

Potions:

1 (27 HP if used by him, 10 if by another)

2. White Elk (White Elk)
Sling, Range: 3
Damage: 2d6+2

(May equip: Quarterstaff. Range: 1, Damage: 1d6+3)

HP: 37
Armor: 0
Thwart: 40%

SPELLS

1. Arc Lightning 3/5
2. Magic Missile 3/5
3. Craft Minor Potion 3/5
4. Minor Restoration 3/5
5. Blizzard 2/10

Potions:

1 (10 HP)

3. Heroditus (Rodzaju)
Longbow: range 3
Damage: 2d6+6

HP: 38
Armor: 1
Block: 20%
Heroism of Heroditus: 20% chance to avoid damage from first physical attack of the battle.

SKILLS:

1. Focus 2/2
2. Rush 2/2
3. Called Shot 2/5

Potions:

1 (10 HP)
_________________________________________________________________________

Blue Team

1. Arc'Nak'Kar (fexen)
Darts, Range: 2
Damage: 2d6+3

HP: 31
Armor: 1
Thwart: 40%

SPELLS
1. Create Minor Potion: 3/5
2. Repel: 3/5
3. Magic Missile: 2/5
4. Minor Restoration: 2/5
5. Craft Healing Potion: 1/10
6. Mirror Image: 1/10

Potions:

2 (1 10HP, 1 5HP)


2. The Milkman
Longsword, Range: 2
Attack: 2d6 + 8

HP: 38
Armor: 2
Block: 20%

SKILLS

Focus 1/2
Seize 1/2
Rage 2/2
Blood Frenzy 1/5
Controlled Rage 1/5

Potions:

1 (25 HP)

3. Sir Arthur of Vandelay
Shortbow, Range: 2
Damage: 2d6

SKILLS

1. Dual Wield (1/4)
2. Hide in Shadow (1/4)
3. Close Ground (1/4)
4. Pilfer Potions (1/4)

Potions:

2 (1 is 27HP, 10 if used by another, 1 5HP)
Post edited July 06, 2011 by stoicsentry
Hm. Still waiting on Blue Team. Wanderers, I apologize for the delay.
Sorry, I thought Fexen was going to PM you, but I forgot it was on me. I'll PM right now.
Post edited July 07, 2011 by swizzle66