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drmlessgames: Why put someone's name next to the title. I dont think it adds anything to the game or the person. John Romero's Daikatana. :D

It makes perfect sense, and I'm surprised it's not done more often. With movies, there's always a lot of focus on the director, and rightly so. I see no reason why it should be different with computer games. But only a few game designers are known on that level, compared to movie directors. Sid Meier is probably the best example.
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drmlessgames: Why put someone's name next to the title. I dont think it adds anything to the game or the person. John Romero's Daikatana. :D
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Wishbone: It makes perfect sense, and I'm surprised it's not done more often. With movies, there's always a lot of focus on the director, and rightly so. I see no reason why it should be different with computer games. But only a few game designers are known on that level, compared to movie directors. Sid Meier is probably the best example.

Yeah, and about the only one. And to most console gamers, who makes the game is probably the least important thing bout it.
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Wishbone: It makes perfect sense, and I'm surprised it's not done more often. With movies, there's always a lot of focus on the director, and rightly so. I see no reason why it should be different with computer games. But only a few game designers are known on that level, compared to movie directors. Sid Meier is probably the best example.
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drmlessgames: Yeah, and about the only one. And to most console gamers, who makes the game is probably the least important thing bout it.

Hideo Kojima
Dude who made Mario
The various lead devs at Square-Enix (Final Fantasy and Chrono Trigger_
Hideo Kojima
Sorry, find a different way to bash consoles :p
Do they really care though? To them it only matters if Master Chief is in the game, or if it's called "Call of Duty".
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drmlessgames: Do they really care though? To them it only matters if Master Chief is in the game, or if it's called "Call of Duty".

Actually, the latter applies to PC gamers just as much.
And Hideo Kojima (I mentioned him three times already for a reason :p) is a pretty big deal. Hell, his following probably wipes the floor with Sid, Molyneux, McGee, and Rein/ClifyB together. And it is arguable that it is a deserving following.
He is pretty well known for the Metal Gear games, at the very least. Zone of the Enders was better, but it didn't sell as well.
Miyamoto (dude who made Mario) is pretty well known for Mario, Zelda, Donkey Kong, and many others. So another case of "Anything he makes is awesome" for most people.
And then you have the people behind the stories for the Final Fantasy games, which are apparently good (I disagree, but whatever)
So get your console bashing out of yer arse and just continue the discussion at hand :p
Heard once that he never wished his name on the title and it was forced through that way.
Thought the original was really cool but never finished it, think would have rather played it on Playstation or something, maybe that sound like sac-religion. Never finished the old C64 Wonderland, but don't remember why that one fascinated at all, it was like ET for Atari. Fall in a hole, never get anywhere.
Interesting, most interesting. Definitely liked the first (but then I have always been partial to mindfucks like that), and the implication from the (non-game footage) trailer is that it will continue the tradition, so that's definitely good.
Finally, a game suited for all of the children of the....oh, never mind.
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Wishbone: But only a few game designers are known on that level, compared to movie directors. Sid Meier is probably the best example.
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drmlessgames: Yeah, and about the only one.

No, definitely not the only one. Tim Shafer, Will Wright and Peter Molyneaux, just to name a few of the more well known. But still, generally much less importance is placed on who designed a game than on who directed a movie, even though it's basically the same function they perform.
FUCK YEAH, I WAITED SO LONG FOR THIS!
I WANT MCGEE'S TITLES ON GOG DAMMIT!!!1
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drmlessgames: Why put someone's name next to the title. I dont think it adds anything to the game or the person. John Romero's Daikatana. :D

Jason Rubin's Anti-communist Manifesto explains the reasoning behind it. ;)
I agree that sticking somebody's name in front is quite clumsy, but marketing a key person along with a product has some strong benefits. Mainly, it creates a secondary brand which is de-anonymising and far more personal than normal branding. If 4 of your top 10 games ever were made by Warren Spector and you happened to hear about a new Spector game you would be interested, right? Well, Warren never really marketed his name that way, but Will Wright, Peter Molyneaux, Tim Schafer, Jonathan Blow, Hideo Kojima, Sid Meier and Richard Garriot did and it paid off for them. (And, of course, it backfired badly for Romero - the moral of the story: don't attach your name until the game's done)
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KingOfDust: Looking forward to this one, the screenshots look great. I just hope they manage to improve the gameplay over the 1st one.
American McGee's Alice had some great level design and visuals but the poor AI, uninspired combat, the fact that most weapons were useless and that all weapons shared the same ammunition prevented it from becoming a truly great game. Still, I enjoyed it enough to complete it twice, so I'll be keeping an eye on this one.

I thought it was better for all weapons to use the main bar. That way you didn't need to go searching for weapon specific energy. I found the ice wand to be the best overall weapon but the key was to use the jacks in combination with another weapon to give nearly twice the damage while using less energy.
I must say the worst part was being underwater and being bitten by hard to kill snarks.
I beat the original twice and it was a very well programmed game. A patch was released only for Matrox video card users and while being a win98 game, ran perfectly on Vista x64 without enabling compatibility. Also was fine with xp. I imagine since 7 and Vista same the same basic kernel that it should run perfectly on win7 x64. Hard to come by now. Good thing I picked up a pair of new jewel case copies for $0.96 each on final clearance two years ago.
So GOG Team... Since there's a new Alice game coming out now... People would want to (re)play the first Alice... *coughcough*
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AlexY: So GOG Team... Since there's a new Alice game coming out now... People would want to (re)play the first Alice... *coughcough*

EA is being holder of the license and only they can give the nod. Mcgee wants his best creation to be rereleased, however he must negotiate with EA first.
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AlexY: So GOG Team... Since there's a new Alice game coming out now... People would want to (re)play the first Alice... *coughcough*

Aye, now would be perfect! :D
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Tantrix: EA is being holder of the license and only they can give the nod. Mcgee wants his best creation to be rereleased, however he must negotiate with EA first.

True, let us hope EA is smart enough to realise that the hype of the new game will prompt sales of the older one. Sadly my experience of companies in general over the years has shown that most are run by people with single digit IQs, so we can only hope. :(