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Coelocanth: I don't get this comment. If I want to use a controller, I'll play on a console. If the game's designed for a console, that's fine, but if it's going to be ported to PC, seriously, it needs to have decent KB&M controls.
Some games just don't work with KB&M, GTA is a perfect example. The Xbox360 controller is as much a PC periperal as it is an Xbox one. It's supported by almost every major game so there really isn't a reason not to have one. We were using joysticks and joypads long before DOOM was released.
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Coelocanth: I don't get this comment. If I want to use a controller, I'll play on a console.
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StingingVelvet: I am so tired of this silly statement. Controllers have been part of gaming since before mice were.
Yeah, I know, you've said that before. Still, PCs are first and foremost controlled by KB&M. Seriously, I'm not a PC elitist. I have nothing against consoles and I'm not one to go crying about the 'consolization' of PC games. But if you're going to release a game on a platform that's primarily controlled by KB&M, then for the love of the gods, make decent KB&M controls for it as well. See what I'm saying?
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StingingVelvet: I am so tired of this silly statement. Controllers have been part of gaming since before mice were.
The same can't be said for ARPGs in particular though. It's one thing for a racing game, beat rm up or SHUMP to require a controller. But ARPGs began life as a 90% mouse-driven affair.
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Delixe: I'm not being funny but people have serious thick rose tinted specs on talking about DS1 & 2. They weren't great games and more importantly they had very dodgy controls. It's hard to blame Obsidian for spoiling a classic when it wasn't much of a good game to begin with.
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StingingVelvet: Yeah. As someone pointed out on RPS the other day the original PC exclusive Dungeon Siege had similar shitty KBM controls as this one. Neither of them were great games either, like Silverfall they were decent loot games and nothing special.
but games dont have to be special to be fun. I cant remember 1 since it diesnt work with win 7 64 bit. But 2 had some degree of fun just set you mind on 0 and have fun. I loved how the lvl system was if you want to be a mage cast spells if you want to be a fighter pick a weapon but some classes were much stronger then others. I already gave up thinking there will be games that get a legend status like baldurs gate, planescape; tornment ect. The only thing i expect is having fun and i have. Only too bad thing is my expectation has dropped drasticly low on rpg games these days. But thats why we have gog.
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Coelocanth: But if you're going to release a game on a platform that's primarily controlled by KB&M, then for the love of the gods, make decent KB&M controls for it as well. See what I'm saying?
That makes no sense. What about Street Fighter IV? Are you seriously going to tell me you want to play that on a keyboard? I would rather use a joypad than do without console ports thank you.
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Navagon: The same can't be said for ARPGs in particular though. It's one thing for a racing game, beat rm up or SHUMP to require a controller. But ARPGs began life as a 90% mouse-driven affair.
Lets be honest though. Would Diablo II be any worse with joypad controls? I doubt it.
Post edited June 18, 2011 by Delixe
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Coelocanth: But if you're going to release a game on a platform that's primarily controlled by KB&M, then for the love of the gods, make decent KB&M controls for it as well. See what I'm saying?
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Delixe: That makes no sense. What about Street Fighter IV? Are you seriously going to tell me you want to play that on a keyboard? I would rather use a joypad than do without console ports thank you.
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Navagon: The same can't be said for ARPGs in particular though. It's one thing for a racing game, beat rm up or SHUMP to require a controller. But ARPGs began life as a 90% mouse-driven affair.
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Delixe: Lets be honest though. Would Diablo II be any worse with joypad controls? I doubt it.
diablo 1 was ported to the playstation, diablo 3 will come to ps 3
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Delixe: That makes no sense. What about Street Fighter IV? Are you seriously going to tell me you want to play that on a keyboard? I would rather use a joypad than do without console ports thank you.
Well, actually, no. I wouldn't be interested in playing that game at all. I've really no reference to draw from there. If some games are better suited to controllers/joypads, that's fine. But some sort of indicator would be nice. I have no interest in playing games that pretty much require joypads/controllers. Again, not due to elitism, but solely due to the fact I've only ever played with KB&M (played a couple times on an XBOX at a friend's house) and don't really like using a controller. I'm too old and set in my ways to want to try to get used to something different.

Given that, I generally wait for reviews of new games from other players before I decide to buy them, this being one of the reasons.
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Coelocanth: Yeah, I know, you've said that before. Still, PCs are first and foremost controlled by KB&M. Seriously, I'm not a PC elitist. I have nothing against consoles and I'm not one to go crying about the 'consolization' of PC games. But if you're going to release a game on a platform that's primarily controlled by KB&M, then for the love of the gods, make decent KB&M controls for it as well. See what I'm saying?
Yes, but there are definitely genres that need a controller and to say "KBM or don't release it on PC" just means less games on the PC. Street Fighter, racing games, platformers, etc. I like those games and enjoy playing them on the PC in higher resolutions and such.

Now there is a point that Dungeon Siege is the type of game that should have better KBM controls. My point though is simply that you should have a joypad anyway so just use it, it won't hurt. I don't get the attitude of "I will never use a controller because I am a PC gamer!" That is the attitude I don't get.
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StingingVelvet: I am so tired of this silly statement. Controllers have been part of gaming since before mice were.
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Coelocanth: Yeah, I know, you've said that before. Still, PCs are first and foremost controlled by KB&M. Seriously, I'm not a PC elitist. I have nothing against consoles and I'm not one to go crying about the 'consolization' of PC games. But if you're going to release a game on a platform that's primarily controlled by KB&M, then for the love of the gods, make decent KB&M controls for it as well. See what I'm saying?
PC's are first and foremost word processors, no sorry, development environments, no I mean, internet access terminals, no hold on, printers, no wait, modelling packages...

If you intend to use a PC as a gaming platform, then it's not so bad to expect to customise it. You have to buy a graphics card after all.

The thing I lament is that a KB&M is so much more powerful, and could be better if a game was designed for it.
flight simulators, and race games i wouldnt do without a joystick or racing wheel.
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Coelocanth: I'm too old and set in my ways to want to try to get used to something different.
I was the same as you until Raven games were lazy enough to make Marvel: Ultimate Alliance. Terrible controls on KB&M and no support for any joypad other than the Xbox360 one. So I bought one. I never looked back. TBH PC gamers seem to hate it because it's called the Xbox360 controller. I often wonder if the Xbox360 didn't exist would it be heralded as the best PC controller of all time? I think yes. Either way it's a very worthwile investment because some games like Street Fighter IV, Prototype and Assassins Creed are just better with one. Hell I played The Witcher 2 with one and I would never go back to KM&B because The Witcher 2 plays so much better with a pad.
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StingingVelvet: Yes, but there are definitely genres that need a controller and to say "KBM or don't release it on PC" just means less games on the PC. Street Fighter, racing games, platformers, etc. I like those games and enjoy playing them on the PC in higher resolutions and such.
Yeah, fair enough. Other than platformers, likely almost all are games I'm not interested in anyway. And while I don't generally get all hot and bothered about action RPGs, DS3 was something I was mildly interested in (more because of Obsidian than anything else).

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StingingVelvet: Now there is a point that Dungeon Siege is the type of game that should have better KBM controls. My point though is simply that you should have a joypad anyway so just use it, it won't hurt. I don't get the attitude of "I will never use a controller because I am a PC gamer!" That is the attitude I don't get.
I was actually debating whether or not to make my original comment due to this. It's not so much the "I'll never use a controller because I'm a PC gamer" attitude as it is an "I've always used a KB&M and don't want to learn to use a controller" (and don't want to go out and buy one) attitude.
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Delixe: Lets be honest though. Would Diablo II be any worse with joypad controls? I doubt it.
Well it's not exactly a good game anyway. Not even back then. Addictuve as hell, but not much cop when it comes down to it.

But no, there's no way I'd have played a game of that nature with a controller anywhere near as much as I did with K&M. If nothing else the inventory would have sucked too hard.
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Delixe: I was the same as you until Raven games were lazy enough to make Marvel: Ultimate Alliance. Terrible controls on KB&M and no support for any joypad other than the Xbox360 one. So I bought one. I never looked back. TBH PC gamers seem to hate it because it's called the Xbox360 controller. I often wonder if the Xbox360 didn't exist would it be heralded as the best PC controller of all time? I think yes. Either way it's a very worthwile investment because some games like Street Fighter IV, Prototype and Assassins Creed are just better with one. Hell I played The Witcher 2 with one and I would never go back to KM&B because The Witcher 2 plays so much better with a pad.
I've nothing against consoles, as I noted earlier. I just like using a KB&M. I'm completely comfortable with it. Meh, it's no big deal. I'll just pass on games that pretty much require a controller. Hell, I have enough of a back log and enough new games coming out to keep me more than occupied. Sorry, didn't mean to turn this into a big debate.
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Navagon: But no, there's no way I'd have played a game of that nature with a controller anywhere near as much as I did with K&M. If nothing else the inventory would have sucked too hard.
Hercufles reminded me Diablo was released on the Playstation. I played it. It was ok. Inventroy was clunky but it worked. Hell there is a nicely working profile for Xpadder for Dragon Age 2.