StingingVelvet: Also Diablo 3 is definitely getting a console port, just you watch.
I really wish i could find the quote.... but way back when D3 was announced prior to Starcraft 2. One of the Blizz employees said D3 was coming to the console and the game design would slightly reflect this decision.
EG: God of War styled orbs and the inventory/equipment redesign... even the speed of the game and skill sets were done to move quickly though the game.
As the stinger pointed out... RPG's have been proven to work well on consoles and they play fairly decently... Dragon Age though a piece of crap controlled alright... DS3 is tight and fluid, not to mention the marvel game as said before.
I like this adaptation and have no issue pluging in in a cheap gamepad. My only bitch about the game is the reliance on Steam... BUT... steam is far better then ubisoft or EA's always on watchdogware.
dudalb: I enjoyed the first two games, but am pessmistic about the third because of the changes they made. Having to go with predesigned charecters rather then the ablitty to create your own is a big downer for me (and, oddly enough, Blizzard id going the opposite direction for Diablo 3 and allowing you to create your own characters), and I am fraid that overall it is going to be "dumbed down" for console use.
D3 is following the "mythos" skill tree set which was designed off the Diablo 2 skill tree set... your going to follow the class trees.... and just as in D2 there are only going to be a few "true" builds that work for pvp/farming/and pure gaming though the difficulty levels...
EG an ice sorc is worthless in hell..