GameRager: "Per aspera ad astra" JoeSapphire: OOCharacter: ah yeah did anybothy bother translating this latin? twice I read this and thought "too much effort. too much latin" From the place where I am standing, trying to focus on mr Tanner's blathering, I can see the doorway to the patio from my peripherals. My gaze is caught by that old crazy, Al Bundy slipping a gun into his pocket.
Aw hell I'm suspicious now. I suddenly suffer a mild delusion that I am in some sort of murder-mystery style deduction game and decide to
vote that Al Bundy should be taken to Scotland Yard and Hanged.
[i]OofC: I know! that's my vote for the day gone! exciting.
OOC: Rodzaju pretty much got the gist of it in his reply. :)
As for your vote it is counted. Votecount is as follows: 1 vote against Barnell/Bundy from JoeSapphire -------------------------------------------------------
(By the way slight rule change......hope this isn't confusing: You now get one vote per game day, but can change it on every second day, and the final ousting/player "killing" will take place on every other(second) day instead of every single day.)
(Example: So you can vote on game day one, and on game day two you can keep that vote or change it to someone else.....and whoever has the most votes every other game "day" is ousted. Clear enough?) ------------------------------------------------ SirPrimalform: OOC: For god's sake, there's an entire wikipedia article on the phrase! I hear Coleman muttering to himself about hanging Al Bundy. "What have you got against Bundy?" I ask him puzzled and slightly suspicious.
"You've been acting really weird since all this started..."
Without waiting for a reply, I rush into the belongings room and furiously
search the lockers (the ones I can get into anyway)
for any useful items.
Deciding that being safe would be better than being sorry as you watch people start flinging calls for Bundy to be hanged, you wander back into the Belongings Room. Going over to the lockers you examine each in turn to see if any contain anything useful.
The first bank of lockers(those against the SW wall section) seem to be all labelled with the names of your roommates. Checking each you find nothing left in them anymore, except a few crumpled tissues and some dustbunnies.
The second bank of lockers(those against the NW wall section) are all unlocked an unlabelled as of yet. You surmise they must be for future arrivals, as when you search them they all come up empty.
The last bank of lockers(set against the western wall) seem to contain mostly useless junk......a vacuum cleaner and attachments fills one locker while another contains various light bulbs, cleaning fluids, and assorted rags/paper products.
"Dammit, is there nothing GOOD in this place worth taking?" you mutter as your eyes finally fall on the last locker. Marked simply
"confiscated items" , it is
locked with a
heavy looking padlock.
"Now we're getting somewhere." you think to yourself as you wonder how you're going to get it open.