Posted August 17, 2011
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That said, consumers read the EULA with reasonable expectations attached to the statements. You CANNOT MAKE COPIES!!!! (with skull and crossbone icon)... simply means to most reasonable people that they cannot sell copies and keep the original.
The purpose of the class action, IMHO is to correct the companies that overstep their bounds in what can be truly expected or demanded of the customer. Its one thing to SAY we can turn off the games you bought. Its a completely other thing to actually do it.
In this case, Valve says you don't own the game. Fine. Agreed, the rights owners own it. I still bought a right to play and should be able to play whenever I want. They also include a clause about removing features. Again, I think it can be reasonably assumed that the feature would only be removed in extreme circumstances... I.E. a server melts or a building collapses, and the service will one day be restored. Valve taking games away because they feel like it is not a very strong case in defending the EULA where customers have receipts for purchasing access rights to content.
Simply putting in the EULA that they can remove services does not mean they are in the right to do so without very provable legal reasons.
Obviously its up to the court systems, but IMHO, the class action suite is a way to keep the companies honest. Most of the class action suites I have seen yield a very small sum of money to the person opening the suite (around 5 - 10k) and then about 1 dollar to everyone that doesn't opt out or that opts in and then everything else goes to the lawyers. But as mentioned above, the precedence is what is most important to gamers. Whether a company can or can't get away with that behavior is key.