swizzle66: Waking from their rejuvenating naps, the Blue team mans up and attacks! The Milkman goes to e7 attacks exile and uses seize on him.
Arc'Nak'Kar goes to e7 attacks exile and uses repel on heroditus.
Sly uses close ground and goes to e6 and attacks exile.
Sly to e6 with close ground, attacks Exile from range of 1: PREVENTED WITH BLOCK!
Milkman to e7, attacks Exile using Seize. 1d6 (2)+4= 6. Damage landed! Exile is SEIZED and cannot attack or use a special ability next turn.
Arc'Nak'Kar to e7. Attacks Exile. 1d6 (6) = 6 damage. Heroditus repelled north.
updated potions:
milkman: 1 (25HP)
sly cooper: 2 (5HP each)
wanderers: 1 each (10HP)
updated uses:
Arc'Nak'Kar is out of Duplicate Potion uses.
Arc'Nak'Kar has 2 uses of Repel remaining.
Milkman is has no more uses of anything remaining.
White Elk has no remaining uses of anything.
Exile has 0 uses of Tank remaining.
Exile has 1 use of Seize remaining.
Sly Cooper has 1 use of close ground and 2 uses of coat in poison remaining.
Heroditus is out of Focus uses.
Heroditus has 1 Seize use left.
Updated HP:
Sly: 24
Arc'Nak'Kar: 24
Milkman: 20
Ringmaster: DEAD
Heroditus: 33
Exile: 19 (SEIZED!)
White Elk: 20
Royal Bowman: DEAD
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Wanderers turn! Exile may not attack/use specials (seized).