Posted June 13, 2011
Ahh Restore takes up the attack slot but not Repel. How about Potion Crafting?
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Bottom line for my thinking here.... Repel wins the game on turn 1. All you need to do is have it to have won. So does Restore with the unlimited range of arc, or the extended range of missile. Now if you got both these in the game, then there is a contest. But you take one of them out, and the game is won before its played. Thats how I see it.
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Bottom line for my thinking here.... Repel wins the game on turn 1. All you need to do is have it to have won. So does Restore with the unlimited range of arc, or the extended range of missile. Now if you got both these in the game, then there is a contest. But you take one of them out, and the game is won before its played. Thats how I see it.
Post edited June 13, 2011 by WhiteElk