Posted February 10, 2012
Siannah: snip
I'll stand on my point of view: to actually do something against further and more DRM, don't pirate and pay for what you play.
Buying a game despite unacceptable DRM says "This DRM is okay. We as consumers will accept this." I'll stand on my point of view: to actually do something against further and more DRM, don't pirate and pay for what you play.
Also, see below.
ddmuse: Yet Bethesda still pissed on fans by forcing Steam with Skyrim. It's not about protecting the product. It's about killing the second-hand market.
Siannah: Sources besides your (obvious) opinions? I have yet to see Bethesda stating about the second-hand market being a problem. We heard so from EA and what not, but the closest to Bethesda I could pin, was Obsidians Chris Avellone stating on F:NV.
Here's the (obvious) point that you missed: As indicated by the quoted sales information, fans did exactly what you suggest above; they bought the game rather than pirating it, producing fantastic sales for Bethesda. Yet Bethesda still moved to online-DRM. As Paingiver mentions (and you concede), DRM has little to no effect on pirates. Thus the intuitive leap is that such DRM must have another aim, namely preventing secondhand sales.
Perhaps Bethesda hasn't outright stated such, but I wouldn't expect such a statement given the negative publicity similar statements have caused.
Yes, there is some supposition involved, but no more than in your stories attributing developers going out of business to piracy. Read any of the dozens of threads about these issues on these forums if you still don't get it; I'm not interested in repeating those debates yet again at the present time (better things to do).
Transparency is quite useful in both government and business. Information is key to any meaningful debate: Perhaps debating the social and economic dimensions of copyright, piracy, etc wouldn't involve so many suppositions if we had hard data to examine. Transparency is also good for investors.
Now, I'm all for limited government, so I'm open to being convinced that transparency is somehow a bad thing (tho it's somewhat off-topic here; you can PM if you like).
So we're criminals until we prove our innocence? Fantastic. What's it going to take to win that trust back? Selling over 3 million copies of Oblivion within a year's time wasn't enough for Bethesda. No matter how many sales are made, there will be a cry of "MOAR!" and a push for stronger DRM. This despite the obvious failure of DRM to prevent piracy and the fallacy of equating each pirated copy with a lost sale (see other threads; again, not interested in repeating every detail of this same debate over again).
Post edited February 10, 2012 by ddmuse