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FraterPerdurabo: As the number suggests, as there is already a huge number of gold farmers in China, the 'trade' is already well-established and hey, D3 isn't even out yet. In any case, the effect of having an official 'marketplace' is going to add much more competition to the market thereby driving prices down, which means that gold farming will be far less viable as a business. I don't like the idea of having a 'marketplace' like that, but it's always been around anyway and not including it in the game isn't going to stop the trade.
The difference here is Diablo 3 isn't an MMO and it certainly isn't F2P. These stores are fine in F2P games but it's hard to justify the official inclusion here. This is a cash-grab plain and simple. Blizzard want to include this because they get a cut of all the trades and it's also the reason why mods are not tolerated. Sure the gold farmers will drive down the prices but it will still be profitable. Blizzard want to force players into using this so they can make more money, having mod-tools that enable people to make their own stuff for free is incompatible with that strategy. Only the most die-hard Blizzard fan can't see what Blizzard are doing here, I find it frankly disgusting. Force people to play online, force them to use their own store and ban any way people can modify the game. Diablo 3 isn't a game it's a tool Blizzard are using to collect money, nothing more. Of course we all know what Blizz-boys are like so they will be queueing up on day one to drown Blizzard in money.
I have never had so many reasons to pass on a game I really enjoyed. . . =)
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Delixe: The difference here is Diablo 3 isn't an MMO and it certainly isn't F2P. These stores are fine in F2P games but it's hard to justify the official inclusion here. This is a cash-grab plain and simple. Blizzard want to include this because they get a cut of all the trades and it's also the reason why mods are not tolerated. Sure the gold farmers will drive down the prices but it will still be profitable. Blizzard want to force players into using this so they can make more money, having mod-tools that enable people to make their own stuff for free is incompatible with that strategy. Only the most die-hard Blizzard fan can't see what Blizzard are doing here, I find it frankly disgusting. Force people to play online, force them to use their own store and ban any way people can modify the game. Diablo 3 isn't a game it's a tool Blizzard are using to collect money, nothing more. Of course we all know what Blizz-boys are like so they will be queueing up on day one to drown Blizzard in money.
Your post is on the verge of delirium.
Diablo II isn't an MMO and it isn't F2P. Yet it still has a huge item shop market.
Explain how the item store has anything to do with not tolerating moding.
No-one is forcing you to use the item store. I've played and still am playing D2 since launch and I've never purchased a single item for 'hard currency'. If you don't want to 'give Blizzard your money' then use the regular auction house.
In any case, the money made per transaction for Blizzard would literally be pennies. The amounts wouldn't even be pocket change for a company like that. Treating this as some 'profit making scheme' is simply horribly misguided.

Brb gonna go and drown Blizzard in money.
Post edited August 01, 2011 by FraterPerdurabo
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FraterPerdurabo: Treating this as some 'profit making scheme' is simple horribly misguided.
I'm lost for words.
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FraterPerdurabo: As the number suggests, as there is already a huge number of gold farmers in China, the 'trade' is already well-established and hey, D3 isn't even out yet. In any case, the effect of having an official 'marketplace' is going to add much more competition to the market thereby driving prices down, which means that gold farming will be far less viable as a business. I don't like the idea of having a 'marketplace' like that, but it's always been around anyway and not including it in the game isn't going to stop the trade.
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Delixe: The difference here is Diablo 3 isn't an MMO and it certainly isn't F2P. These stores are fine in F2P games but it's hard to justify the official inclusion here. This is a cash-grab plain and simple. Blizzard want to include this because they get a cut of all the trades and it's also the reason why mods are not tolerated. Sure the gold farmers will drive down the prices but it will still be profitable. Blizzard want to force players into using this so they can make more money, having mod-tools that enable people to make their own stuff for free is incompatible with that strategy. Only the most die-hard Blizzard fan can't see what Blizzard are doing here, I find it frankly disgusting. Force people to play online, force them to use their own store and ban any way people can modify the game. Diablo 3 isn't a game it's a tool Blizzard are using to collect money, nothing more. Of course we all know what Blizz-boys are like so they will be queueing up on day one to drown Blizzard in money.
So basically a big game publisher wants to make money instead of just making games for the art of it. Gotcha.
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Malfsyde: So basically a big game publisher wants to make money instead of just making games for the art of it. Gotcha.
Are you that willing to accept restrictions on your games generally or is it just because it's Blizzard? If Ubisoft or god forbid EA came up with something like this there would be torches and pitchforks all over the internets but because it's Blizzard it's fine?
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Malfsyde: So basically a big game publisher wants to make money instead of just making games for the art of it. Gotcha.
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Delixe: Are you that willing to accept restrictions on your games generally or is it just because it's Blizzard? If Ubisoft or god forbid EA came up with something like this there would be torches and pitchforks all over the internets but because it's Blizzard it's fine?
I couldn't care less about Blizzard. Most gamers see them as some kind of messiah for PC gaming, I think their games are pretty much low brow trash. I just find the whole "they don't care about people they only care about money!" argument rather dense. Nobody is forced to do anything, you're just paying a higher admission fee.
The real $ AH is what disturbs me the most. I fear the day games adopt the blasted microtransaction model. Especially fearful of things like what games like Maple Story can implement where you definitely need to spend money to insure your hours of grinding.

The no mods news is also very disturbing.

Luckily I'm not that big on Diablo. If this was Baldur's Gate 3, Planescape 2, Neverwinter Nights 3, or Fallout 5, I'll be slamming tables and raging vulgarities. But still, Kotick can go eat a shit, fight it out with EA, and I hope they kill each other extremely brutally with many consecutive fatalities and before they die, launch a nuke at Ubifail.
its perfectly fine for me. Everyone will be fine with it at some point...
I didn't buy StarCraft 2 because of this kind of rubbish and I won't buy Diablo 3, either. When Blizzard starts respecting their customers, then I'll buy their games again.

And real money being used to buy items? No. Just no.
Post edited August 01, 2011 by Talby
It won't matter. It'll still sell like hotcakes, and everyone's games will become more and more locked down, until we can't play without Big Brother watching over our shoulder.
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Malfsyde: So basically a big game publisher wants to make money instead of just making games for the art of it. Gotcha.
Making money is fine, it's when they start being complete asses about it that the problems arise.
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TheCheese33: It won't matter. It'll still sell like hotcakes, and everyone's games will become more and more locked down, until we can't play without Big Brother watching over our shoulder.
Yes, Sir!
Thank you, Sir!
May I have another?!
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FraterPerdurabo: In any case, the money made per transaction for Blizzard would literally be pennies. The amounts wouldn't even be pocket change for a company like that. Treating this as some 'profit making scheme' is simply horribly misguided.
That's the main purpose of micro-transaction, maybe only pennies but pennies on X thousands of transactions, why do you think more and more publishers go crazy about micro transactions, because they need some pocket change for their office vending machine.

Also like the Blizzard dude said "the world of gaming is not the same as it was when D2 came out" so we have no way of knowing of "optional" those buy-able items will be or how much thousands of hours of mindless grinding you need to do to obtain them "for free" in game.
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Malfsyde: So basically a big game publisher wants to make money instead of just making games for the art of it. Gotcha.
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Gersen: Making money is fine, it's when they start being complete asses about it that the problems arise.
They are most certainly asses and I don't like DRM any more than everybody else, but Blizzard doesn't owe you anything.