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Andy_Panthro: any info on price, content etc.?
[edit] Link to info on Kotaku.

Sorry, forgot the link.
Everything DLC/Addon related is here. There's some pics but not much info.
Post edited November 19, 2009 by Namur
Hm, why would I want this when I've already completed the game? If they'd actually make something that continues the story, I'd be interested. But I'm not going back into an earlier save just for an extra mission, that's just stupid.
I really need to put more time into this game. I've logged like 30 hours, but I still have to recruit the elves, and I'm feeling the need to start up a new character and dabbling with that instead of running my first one.
Craziness.
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Zeewolf: Hm, why would I want this when I've already completed the game? If they'd actually make something that continues the story, I'd be interested. But I'm not going back into an earlier save just for an extra mission, that's just stupid.

I felt the same way about the Mass Effect DLC "bring down the sky" which I never played (even though it was free).
I didn't bother downloading it until I'd finished the game, assuming (wrongly) that I could continue after the end.
I kind of figured it would be a MoTB-style-but-shorter continuation.
For DAO, I made sure I had Stone Prisoner and Watchers Keep available from the beginning. Now that I'm 30+ hours in, they drop another one... when does it end?
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Zeewolf: Hm, why would I want this when I've already completed the game? If they'd actually make something that continues the story, I'd be interested. But I'm not going back into an earlier save just for an extra mission, that's just stupid.
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Andy_Panthro: I felt the same way about the Mass Effect DLC "bring down the sky" which I never played (even though it was free).
I didn't bother downloading it until I'd finished the game, assuming (wrongly) that I could continue after the end.
I kind of figured it would be a MoTB-style-but-shorter continuation.
For DAO, I made sure I had Stone Prisoner and Watchers Keep available from the beginning. Now that I'm 30+ hours in, they drop another one... when does it end?

I'm not sure it will, at least not until the next episode drops, or shortly thereafter.
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Andy_Panthro: I didn't bother downloading it until I'd finished the game, assuming (wrongly) that I could continue after the end.

Yeah, I would understand DLC like this if the game had been open to play after the ending (though to be fair, I felt the end was pretty good, and it wouldn't really have made all that much sense to make the game playable after that point). But as it isn't... well, I don't really get it.
Maybe they're hoping people will play through it more than once. Which is fair enough, I suppose. I wouldn't dream of doing that myself, there's way too much to spend my (often limited) gaming time on for me to even consider playing a 50 hour game twice. But I suppose there are people who will play it multiple times, and I can definitely see why they'd want to freshen up the experience a bit with some new content.
I guess I'm just a bit annoyed, because I really liked Dragon Age and I'd love to play a new mini adventure set in the same world, but I have finished my story in the war against the blight, and I'm satisfied with it. So I won't go back and "rewrite" it.
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Andy_Panthro: I didn't bother downloading it until I'd finished the game, assuming (wrongly) that I could continue after the end.
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Zeewolf: Yeah, I would understand DLC like this if the game had been open to play after the ending (though to be fair, I felt the end was pretty good, and it wouldn't really have made all that much sense to make the game playable after that point). But as it isn't... well, I don't really get it.
Maybe they're hoping people will play through it more than once. Which is fair enough, I suppose. I wouldn't dream of doing that myself, there's way too much to spend my (often limited) gaming time on for me to even consider playing a 50 hour game twice. But I suppose there are people who will play it multiple times, and I can definitely see why they'd want to freshen up the experience a bit with some new content.
I guess I'm just a bit annoyed, because I really liked Dragon Age and I'd love to play a new mini adventure set in the same world, but I have finished my story in the war against the blight, and I'm satisfied with it. So I won't go back and "rewrite" it.

Agreed.
I'd have preferred a NWN/NWN2 approach, with additional expansions based in the same world.
I do replay long RPGs, but I do often repeat large parts of the quests the same way, sometimes because the alternate choices seem wrong to me, or because sometimes the only choice is "which area do I visit first?".
Not sure I'd play any other character than a mage either. Tempted to play as a fire-and-brimstone templar though. I've played mages or equivalent in almost all my playthroughs of any RPGs that allow it.
I have a vast stack of games to get through though (including Thief 1-3, Deus Ex, Medieval 2:TW, Rome TW, about a dozen GOG games and planescape torment on order!). Not sure where I'm going to find the time...
For a $5 expansion it'll probably be good value but I too wish for a major expansion. Suppose I've been spoiled by The Lost & Damned and Ballad Of Gay Tony, THATS how you do DLC damnit
Might be hard to do them as post-ending things though given the options for certain characters to either leave or die. How weird would it be to have killed Zevran and have him show up in the DLC? A different character set entirely would be a better option, especially if it could adapt to the endings for the various races
Post edited November 19, 2009 by Aliasalpha
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Aliasalpha: For a $5 expansion it'll probably be good value but I too wish for a major expansion.

Word on the bioware forums is that Return to Ostagar will take no more than one hour to complete.
A dev has said that they managed to finish it in 15 mins (by avoiding a couple of fights and clicking through the dialog).
Yeah but is worth measured in time taken to do a speed run? Blazing through fights and doing the shortest dialogue paths is no way to play an RPG
Given that the game is supposed to be the first part of a trilogy, and I assume the next part of the story is already planned out, it might be difficult to do a continuation in DLC/expansion without breaking the tie-in with the next part.
Post edited November 20, 2009 by Miaghstir
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Aliasalpha: Yeah but is worth measured in time taken to do a speed run? Blazing through fights and doing the shortest dialogue paths is no way to play an RPG

worldofwarcraft.com
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Aliasalpha: Yeah but is worth measured in time taken to do a speed run? Blazing through fights and doing the shortest dialogue paths is no way to play an RPG
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AlphaMonkey: worldofwarcraft.com

Similar to Diablo, that one doesn't give many dialogue choices, so there really isn't any way to have "discussions" with an NPC. Also, it IS an MMO, not a proper RPG. Sure, the PLAYERS can attempt to role-play between each other, but the NPC's and the very static state of the world doesn't really help.
Post edited November 20, 2009 by Miaghstir
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Miaghstir: Similar to Diablo, that one doesn't give many dialogue choices, so there really isn't any way to have "discussions" with an NPC. Also, it IS an MMO, not a proper RPG. Sure, the PLAYERS can attempt to role-play between each other, but the NPC's and the very static state of the world doesn't really help.

I was making a snarky point. :) That while WoW could be considered an RPG (And I think there's enough depth of storyline for it to be one,) so many of the user-base seem to be actively against the idea of actually giving a damn about anything other than getting better gear, making their characters more powerful, etc.
Okay, I'm in Orzammar, my second favourite location so far (after the mages tower).
I'm finding it so damned hard though! Theres a point (after quite a long time of fighting) where you get locked in (well sort of), just as you think you're about to find what you're looking for.
I kinda assumed the next bit would be rather short, but the waves of darkspawn (not to mention traps, golems and suchlike) have me running out of healing kits and my PC (a mage) is struggling to heal everyone due to the cooldown times on the heal spells.
I must point out, this isn't a complaint, I'm just suprised on the level of difficulty, even with the patch!
If anyone's interested in exactly where I am up to, the picture attached should be a clue (but only if you've got to that bit).
Attachments:
quint.jpg (48 Kb)