Posted November 05, 2009
Weclock
The Creeper
Weclock Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From United States
ilves
Sneaky Scribe
ilves Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Oct 2008
From United States
Posted November 05, 2009
AlphaMonkey: Heh. As much as Morrigan and Alistair don't get along, I'm pretty sure she hasn't been blowing him up behind my back. I'm pretty good about keeping clean avenues of fire. And yeah, I know that when you're low level you're supposed to get walloped a lot, but... just as an example, I don't remember dying quite this often at low levels in, say, KotOR or Mass Effect, and Dragon Age seems to be trying for a similar feel. More thinking attached, yes, but roughly the same feel.
Well, although Mass Effect does use the knocked out until end of battle system as well, maybe Bioware decided to ratched up the difficulty exactly because you wouldn't really die unless ALL your characters went down. I would expect them to level the battles so you wouldn't come out unscathed each time and would at least usually lose a few members in the fights. Mass Effect (granted I played in on PC) was fairly easy to me, even on hard, there wasn't really any fight that I had problems with except one where the stupid Krogan had a melee insta-kill attack and we were in a small space. That was annoying.
Sielle
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Sielle Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2009
From United States
Posted November 05, 2009
Mentalepsy: I'm sort of tempted to buy this, but I'm terribly skeptical, and I'm already committed to buying Armored Princess later this month (I don't pay launch price for just anything, after all). I have to admit that I've liked more Bioware RPGs than I've disliked, but I still view them as largely hit-or-miss (albeit with consistent failings in particular areas), so I'm fairly sure this game is either pretty awesome or really boring. Unfortunately, the early marketing pretty much set me up to expect a story written by 14-year-olds.
I'm also concerned about the combat, because from the bits I've seen / read, it sounds like god-awful Baldur's Gate / NWN combat with better AI control, and I hate Baldur's Gate combat.
Does anyone feel like pushing me in either direction? Bioware has been hyping this game as the spiritual successor to Baldur's Gate, so for whatever it's worth, I loved Baldur's Gate II and despised Baldur's Gate I.
I'm also concerned about the combat, because from the bits I've seen / read, it sounds like god-awful Baldur's Gate / NWN combat with better AI control, and I hate Baldur's Gate combat.
Does anyone feel like pushing me in either direction? Bioware has been hyping this game as the spiritual successor to Baldur's Gate, so for whatever it's worth, I loved Baldur's Gate II and despised Baldur's Gate I.
The early marketing was someone being afraid that this was too much of a "hard core RPG".
If you don't mind me asking what about Baldur's Gate combat did you hate? Was it the infinity engine in general or something specific about BG1?
Mentalepsy
Game Elemental
Mentalepsy Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From Other
Posted November 05, 2009
Yeah. I'm trying to keep in mind that that was probably just some absurd bullshit the marketing department came up with, but I still have trouble doing that. It's like a satire of the sort of juvenile material we usually get when developers start talking about exploring dark, mature themes, except I'm pretty sure they weren't joking.
I've watched a few of the videos that have been released, but honestly THIS IS THE NEW SHIIIIT is the one I always think of when I hear "Dragon Age." I suppose I should try to watch some of the more recent ones.
Sielle: If you don't mind me asking what about Baldur's Gate combat did you hate? Was it the infinity engine in general or something specific about BG1?
I dislike Infinity and Aurora combat in general. I don't like "phased" real-time combat anyway, but D&D is really not well suited to it, especially when you're controlling an entire party. Infinity pretty much combines all of the drawbacks of real-time and turn-based combat, without any of the strengths of either. BG2 and Planescape were good enough games to overcome that deficiency, but it was still a deficiency.
I disliked it even more in Baldur's Gate 1 because low-level D&D combat is always frustrating, but that's really a tangent.
Post edited November 05, 2009 by Mentalepsy
Sielle
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Sielle Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2009
From United States
Posted November 05, 2009
Mentalepsy: Yeah. I'm trying to keep in mind that that was probably just some absurd bullshit the marketing department came up with, but I still have trouble doing that. It's like a satire of the sort of juvenile material we usually get when developers start talking about exploring dark, mature themes, except I'm pretty sure they weren't joking.
I dislike Infinity and Aurora combat in general. I don't like "phased" real-time combat anyway, but D&D is really not well suited to it, especially when you're controlling an entire party. Infinity pretty much combines all of the drawbacks of real-time and turn-based combat, without any of the strengths of either.
I disliked it even more in Baldur's Gate 1 because low-level D&D combat is always frustrating, but that's really a tangent.
Sielle: If you don't mind me asking what about Baldur's Gate combat did you hate? Was it the infinity engine in general or something specific about BG1?
I dislike Infinity and Aurora combat in general. I don't like "phased" real-time combat anyway, but D&D is really not well suited to it, especially when you're controlling an entire party. Infinity pretty much combines all of the drawbacks of real-time and turn-based combat, without any of the strengths of either.
I disliked it even more in Baldur's Gate 1 because low-level D&D combat is always frustrating, but that's really a tangent.
Sounds like you may not like the combat in DAO... at least on the PC it does play more like the old infinity engine games (with a heavy MMO influence). From what I've read though, the console versions can play more like an action RPG (Mass Effect style combat) and that you "can" play the PC like that but you'll probably have to turn the difficulty down. On the plus side when you lose party members in combat they don't actually die (think of it more as being wounded/knocked out, and they're back when the battle is over with injuries).
If I were you, I'd look at some game play videos especially combat ones.
I'm fairly confident that you'd like the story side of it, I'm just not sure about the game play mechanics for you.
Mentalepsy
Game Elemental
Mentalepsy Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From Other
Posted November 05, 2009
Sielle: Sounds like you may not like the combat in DAO... at least on the PC it does play more like the old infinity engine games (with a heavy MMO influence). From what I've read though, the console versions can play more like an action RPG (Mass Effect style combat) and that you "can" play the PC like that but you'll probably have to turn the difficulty down. On the plus side when you lose party members in combat they don't actually die (think of it more as being wounded/knocked out, and they're back when the battle is over with injuries).
If I were you, I'd look at some game play videos especially combat ones.
I'm fairly confident that you'd like the story side of it, I'm just not sure about the game play mechanics for you.
If I were you, I'd look at some game play videos especially combat ones.
I'm fairly confident that you'd like the story side of it, I'm just not sure about the game play mechanics for you.
I remember seeing the E3 video where the party kills a black dragon. It looked like it was about as much fun as sitting in your friend's bedroom watching him heal a raid in World of Warcraft.
Still, I'll see what else I can find when I get home. If the story is interesting, I can probably suffer the combat, as long as it's not completely, irredeemably horrible like some RPGs I could name.
Sielle
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Sielle Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2009
From United States
Posted November 05, 2009
Mentalepsy: I remember seeing the E3 video where the party kills a black dragon. It looked like it was about as much fun as sitting in your friend's bedroom watching him heal a raid in World of Warcraft.
Still, I'll see what else I can find when I get home. If the story is interesting, I can probably suffer the combat, as long as it's not completely, irredeemably horrible like some RPGs I could name.
Still, I'll see what else I can find when I get home. If the story is interesting, I can probably suffer the combat, as long as it's not completely, irredeemably horrible like some RPGs I could name.
The problem is going to be that what you're describing is going to be a personal preference thing. Based on what they're trying to accomplish they did a superb job, but it sounds like you don't like the basic concept of what they were trying to do. No matter how well they did it you may not like it at all. =/
Maybe find a local friend that has it, or try renting it on a console and seeing if what they've done on the console is more to your liking?
Mentalepsy
Game Elemental
Mentalepsy Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From Other
Posted November 05, 2009
Mentalepsy: I remember seeing the E3 video where the party kills a black dragon. It looked like it was about as much fun as sitting in your friend's bedroom watching him heal a raid in World of Warcraft.
Still, I'll see what else I can find when I get home. If the story is interesting, I can probably suffer the combat, as long as it's not completely, irredeemably horrible like some RPGs I could name.
Sielle: The problem is going to be that what you're describing is going to be a personal preference thing. Based on what they're trying to accomplish they did a superb job, but it sounds like you don't like the basic concept of what they were trying to do. No matter how well they did it you may not like it at all. =/ Still, I'll see what else I can find when I get home. If the story is interesting, I can probably suffer the combat, as long as it's not completely, irredeemably horrible like some RPGs I could name.
Maybe find a local friend that has it, or try renting it on a console and seeing if what they've done on the console is more to your liking?
Unfortunately, I don't own a console and I have no local friends, so those are out :p
I think whether I take to it or not will depend on a) how much interaction you actually have with the character you're controlling, and b) how much babysitting your partners require. If I just have to sit there with my chin in my hand watching my fighter auto-attack, pausing every few seconds to root through Morrigan's spellbook to make sure she casts Magic Missile instead of just standing there like a fool, I probably won't like it. If I need to take more active control of one character, and if I can trust my allies to make themselves useful (well, as useful as AI squadmates ever have been) without my constant guidance, I'd probably be more receptive to it. I couldn't tell much about what the player was actually doing from the dragon kill video, as I recall.
By the way, I don't really mean to be a buzzkill in every thread I post in, I just have too many negative thoughts and not enough positive ones :p
Post edited November 05, 2009 by Mentalepsy
ilves
Sneaky Scribe
ilves Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Oct 2008
From United States
Posted November 05, 2009
Mentalepsy: Unfortunately, I don't own a console and I have no local friends, so those are out :p
I think whether I take to it or not will depend on a) how much interaction you actually have with the character you're controlling, and b) how much babysitting your partners require. If I just have to sit there with my chin in my hand watching my fighter auto-attack, pausing every few seconds to root through Morrigan's spellbook to make sure she casts Magic Missile instead of just standing there like a fool, I probably won't like it. If I need to take more active control of one character, and if I can trust my allies to make themselves useful (well, as useful as AI squadmates ever have been) without my constant guidance, I'd probably be more receptive to it. I couldn't tell much about what the player was actually doing from the dragon kill video, as I recall.
By the way, I don't really mean to be a buzzkill in every thread I post in, I just have too many negative thoughts and not enough positive ones :p
I think whether I take to it or not will depend on a) how much interaction you actually have with the character you're controlling, and b) how much babysitting your partners require. If I just have to sit there with my chin in my hand watching my fighter auto-attack, pausing every few seconds to root through Morrigan's spellbook to make sure she casts Magic Missile instead of just standing there like a fool, I probably won't like it. If I need to take more active control of one character, and if I can trust my allies to make themselves useful (well, as useful as AI squadmates ever have been) without my constant guidance, I'd probably be more receptive to it. I couldn't tell much about what the player was actually doing from the dragon kill video, as I recall.
By the way, I don't really mean to be a buzzkill in every thread I post in, I just have too many negative thoughts and not enough positive ones :p
Granted I haven't actually played this game yet, but you can choose as to what level of micromanagement you have over your party. you can choose logic/scripts/gambits for your other party members so they behave in certain ways during combat without interference, or you can pick every single spell from their spellbook if you wish... not sure how effective the AI is when you're nto micromanaging, but the option is there. At that point it should (if it works right) be sort diablo'ish in terms of click to attack someone with some AI party members.
darthcobley
trying to fly
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From United Kingdom
Posted November 05, 2009
only 41 minutes till i can play it lol !!!!
Andy_Panthro
Not the Avatar
Andy_Panthro Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Oct 2008
From United Kingdom
Mentalepsy
Game Elemental
Mentalepsy Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From Other
Posted November 05, 2009
Any reports on performance?
I meet the "recommended" requirements for RAM and video card, but only just, and my processor is a dual-core, not the recommended quad-core. What I've learned over the past ten or so years of 3D acceleration is that minimum requirements means "it starts," and if you don't comfortably meet the recommended requirements, the game will look and run worse than something you bought three years ago (an exception was Doom 3, which looked rather nice and played well even at low-detail 1024x768 on the old system I had at the time).
I meet the "recommended" requirements for RAM and video card, but only just, and my processor is a dual-core, not the recommended quad-core. What I've learned over the past ten or so years of 3D acceleration is that minimum requirements means "it starts," and if you don't comfortably meet the recommended requirements, the game will look and run worse than something you bought three years ago (an exception was Doom 3, which looked rather nice and played well even at low-detail 1024x768 on the old system I had at the time).
Post edited November 05, 2009 by Mentalepsy
Sielle
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Sielle Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2009
From United States
Posted November 05, 2009
Mentalepsy: Any reports on performance?
I meet the "recommended" requirements for RAM and video card, but only just, and my processor is a dual-core, not the recommended quad-core. What I've learned over the past ten or so years of 3D acceleration is that minimum requirements means "it starts," and if you don't comfortably meet the recommended requirements, the game will look and run worse than something you bought three years ago (an exception was Doom 3, which looked rather nice and played well even at low-detail 1024x768 on the old system I had at the time).
I meet the "recommended" requirements for RAM and video card, but only just, and my processor is a dual-core, not the recommended quad-core. What I've learned over the past ten or so years of 3D acceleration is that minimum requirements means "it starts," and if you don't comfortably meet the recommended requirements, the game will look and run worse than something you bought three years ago (an exception was Doom 3, which looked rather nice and played well even at low-detail 1024x768 on the old system I had at the time).
http://kotaku.com/5397283/dragon-age-origins-+-playstation-3-versus-pc
"I have a relatively modest gaming computer, all things considered. It's got one of the first AMD Phenom processors in it from a few years back, 2GB of RAM, and a ATI Radeon 3850HD card in it. Not too powerful by today's standards, but still a ways out from obsolescence. While installing Dragon Age: Origins yesterday I envisioned a game that was slightly less stuttery than the PlayStation 3 version I had spent several days playing previously. I figured I would start it up, create a character, wander about a bit, and then maybe go to bed. Four hours later I was exhausted, but still reluctant to part from the much sharper, much prettier game I discovered." - Kotaku
bansama
bansama.com
bansama Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Oct 2008
From Japan
Posted November 05, 2009
Yay. My copy just arrived and it actually *is* in a wooden box.
Sielle
db.tt/4DenbNp
Sielle Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2009
From United States
Posted November 05, 2009